From c0ba1080df4fa75ba23f254f2f998c97af70764b Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Sat, 23 Feb 2013 01:16:54 +0100 Subject: draw: make sure pipeline is revalidated when sampler views or samplers change. Since with llvm execution parts of sampler view and sampler state is baked into the shader, we need to revalidate otherwise the wrong shader might get used. (Not completely sure but I think this would not be required for non-llvm case, along with everything else in these functions.) This caused bugs in piglit arb_texture_buffer_object-formats, because we never noticed that the view format changed. Reviewed-by: Jose Fonseca --- src/gallium/auxiliary/draw/draw_context.c | 4 ++++ src/gallium/auxiliary/gallivm/lp_bld_sample.c | 3 ++- 2 files changed, 6 insertions(+), 1 deletion(-) (limited to 'src/gallium') diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 5020081b767..045bb6b2ae8 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -764,6 +764,8 @@ draw_set_sampler_views(struct draw_context *draw, debug_assert(shader_stage < PIPE_SHADER_TYPES); debug_assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS); + draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + for (i = 0; i < num; ++i) draw->sampler_views[shader_stage][i] = views[i]; for (i = num; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; ++i) @@ -783,6 +785,8 @@ draw_set_samplers(struct draw_context *draw, debug_assert(shader_stage < PIPE_SHADER_TYPES); debug_assert(num <= PIPE_MAX_SAMPLERS); + draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + for (i = 0; i < num; ++i) draw->samplers[shader_stage][i] = samplers[i]; for (i = num; i < PIPE_MAX_SAMPLERS; ++i) diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c index 53223973172..ef0631c684a 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c @@ -117,7 +117,8 @@ lp_sampler_static_texture_state(struct lp_static_texture_state *state, state->level_zero_only = !view->u.tex.last_level; /* - * FIXME: Handle the remainder of pipe_sampler_view. + * the layer / element / level parameters are all either dynamic + * state or handled transparently wrt execution. */ } -- cgit v1.2.3