From 980fe46d72ec3b2c123f65c4b0c90a3394487aee Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 29 Sep 2017 11:40:58 -0600 Subject: svga: wrap long comments in svga_tgsi_vgpu10.c Trivial. --- src/gallium/drivers/svga/svga_tgsi_vgpu10.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/gallium') diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c index 30046ca57ae..5fc93e29c60 100644 --- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c +++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c @@ -1870,9 +1870,9 @@ translate_interpolation(const struct svga_shader_emitter_v10 *emit, /** * Translate a TGSI property to VGPU10. - * Don't emit any instructions yet, only need to gather the primitive property information. - * The output primitive topology might be changed later. The final property instructions - * will be emitted as part of the pre-helper code. + * Don't emit any instructions yet, only need to gather the primitive property + * information. The output primitive topology might be changed later. The + * final property instructions will be emitted as part of the pre-helper code. */ static boolean emit_vgpu10_property(struct svga_shader_emitter_v10 *emit, @@ -2422,7 +2422,9 @@ emit_input_declarations(struct svga_shader_emitter_v10 *emit) selMode = VGPU10_OPERAND_4_COMPONENT_MASK_MODE; name = VGPU10_NAME_UNDEFINED; - /* all geometry shader inputs are two dimensional except gl_PrimitiveID */ + /* all geometry shader inputs are two dimensional except + * gl_PrimitiveID + */ dim = VGPU10_OPERAND_INDEX_2D; if (semantic_name == TGSI_SEMANTIC_PRIMID) { -- cgit v1.2.3