From 44ec31cd75f679b32afb03c3c9c46762e57ce506 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Fri, 31 Aug 2018 07:35:17 -0500 Subject: nir: Drop the vs_inputs_dual_locations option MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit It was very inconsistently handled; the only things that made use of it were glsl_to_nir, glspirv, and nir_gather_info. In particular, nir_lower_io completely ignored it so anyone using nir_lower_io on 64-bit vertex attributes was going to be in for a shock. Also, as of the previous commit, it's set by every driver that supports 64-bit vertex attributes. There's no longer any reason to have it be an option so let's just delete it. Reviewed-by: Alejandro PiƱeiro Reviewed-by: Timothy Arceri --- src/gallium/drivers/radeonsi/si_get.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/gallium') diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c index a87e74aed18..60f4b07113f 100644 --- a/src/gallium/drivers/radeonsi/si_get.c +++ b/src/gallium/drivers/radeonsi/si_get.c @@ -501,7 +501,6 @@ static const struct nir_shader_compiler_options nir_options = { .lower_extract_word = true, .max_unroll_iterations = 32, .native_integers = true, - .vs_inputs_dual_locations = true, }; static const void * -- cgit v1.2.3