From 04703762e544bc732f6f8b07033221dfbd58159f Mon Sep 17 00:00:00 2001
From: Nigel Stewart <nigels@users.sourceforge.net>
Date: Mon, 12 Oct 2015 21:26:37 +1000
Subject: osmesa: Expose GL entry points for Windows build via DEF file.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92437
CC: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jose Fonseca <jfonseca@vmware.com>
---
 src/gallium/targets/osmesa/osmesa.def | 337 ++++++++++++++++++++++++++++++++++
 1 file changed, 337 insertions(+)

(limited to 'src/gallium/targets/osmesa/osmesa.def')

diff --git a/src/gallium/targets/osmesa/osmesa.def b/src/gallium/targets/osmesa/osmesa.def
index e2a31ab5457..e347463de9f 100644
--- a/src/gallium/targets/osmesa/osmesa.def
+++ b/src/gallium/targets/osmesa/osmesa.def
@@ -14,3 +14,340 @@ EXPORTS
 	OSMesaGetProcAddress
 	OSMesaColorClamp
 	OSMesaPostprocess
+	glAccum
+	glAlphaFunc
+	glAreTexturesResident
+	glArrayElement
+	glBegin
+	glBindTexture
+	glBitmap
+	glBlendFunc
+	glCallList
+	glCallLists
+	glClear
+	glClearAccum
+	glClearColor
+	glClearDepth
+	glClearIndex
+	glClearStencil
+	glClipPlane
+	glColor3b
+	glColor3bv
+	glColor3d
+	glColor3dv
+	glColor3f
+	glColor3fv
+	glColor3i
+	glColor3iv
+	glColor3s
+	glColor3sv
+	glColor3ub
+	glColor3ubv
+	glColor3ui
+	glColor3uiv
+	glColor3us
+	glColor3usv
+	glColor4b
+	glColor4bv
+	glColor4d
+	glColor4dv
+	glColor4f
+	glColor4fv
+	glColor4i
+	glColor4iv
+	glColor4s
+	glColor4sv
+	glColor4ub
+	glColor4ubv
+	glColor4ui
+	glColor4uiv
+	glColor4us
+	glColor4usv
+	glColorMask
+	glColorMaterial
+	glColorPointer
+	glCopyPixels
+	glCopyTexImage1D
+	glCopyTexImage2D
+	glCopyTexSubImage1D
+	glCopyTexSubImage2D
+	glCullFace
+;	glDebugEntry
+	glDeleteLists
+	glDeleteTextures
+	glDepthFunc
+	glDepthMask
+	glDepthRange
+	glDisable
+	glDisableClientState
+	glDrawArrays
+	glDrawBuffer
+	glDrawElements
+	glDrawPixels
+	glEdgeFlag
+	glEdgeFlagPointer
+	glEdgeFlagv
+	glEnable
+	glEnableClientState
+	glEnd
+	glEndList
+	glEvalCoord1d
+	glEvalCoord1dv
+	glEvalCoord1f
+	glEvalCoord1fv
+	glEvalCoord2d
+	glEvalCoord2dv
+	glEvalCoord2f
+	glEvalCoord2fv
+	glEvalMesh1
+	glEvalMesh2
+	glEvalPoint1
+	glEvalPoint2
+	glFeedbackBuffer
+	glFinish
+	glFlush
+	glFogf
+	glFogfv
+	glFogi
+	glFogiv
+	glFrontFace
+	glFrustum
+	glGenLists
+	glGenTextures
+	glGetBooleanv
+	glGetClipPlane
+	glGetDoublev
+	glGetError
+	glGetFloatv
+	glGetIntegerv
+	glGetLightfv
+	glGetLightiv
+	glGetMapdv
+	glGetMapfv
+	glGetMapiv
+	glGetMaterialfv
+	glGetMaterialiv
+	glGetPixelMapfv
+	glGetPixelMapuiv
+	glGetPixelMapusv
+	glGetPointerv
+	glGetPolygonStipple
+	glGetString
+	glGetTexEnvfv
+	glGetTexEnviv
+	glGetTexGendv
+	glGetTexGenfv
+	glGetTexGeniv
+	glGetTexImage
+	glGetTexLevelParameterfv
+	glGetTexLevelParameteriv
+	glGetTexParameterfv
+	glGetTexParameteriv
+	glHint
+	glIndexMask
+	glIndexPointer
+	glIndexd
+	glIndexdv
+	glIndexf
+	glIndexfv
+	glIndexi
+	glIndexiv
+	glIndexs
+	glIndexsv
+	glIndexub
+	glIndexubv
+	glInitNames
+	glInterleavedArrays
+	glIsEnabled
+	glIsList
+	glIsTexture
+	glLightModelf
+	glLightModelfv
+	glLightModeli
+	glLightModeliv
+	glLightf
+	glLightfv
+	glLighti
+	glLightiv
+	glLineStipple
+	glLineWidth
+	glListBase
+	glLoadIdentity
+	glLoadMatrixd
+	glLoadMatrixf
+	glLoadName
+	glLogicOp
+	glMap1d
+	glMap1f
+	glMap2d
+	glMap2f
+	glMapGrid1d
+	glMapGrid1f
+	glMapGrid2d
+	glMapGrid2f
+	glMaterialf
+	glMaterialfv
+	glMateriali
+	glMaterialiv
+	glMatrixMode
+	glMultMatrixd
+	glMultMatrixf
+	glNewList
+	glNormal3b
+	glNormal3bv
+	glNormal3d
+	glNormal3dv
+	glNormal3f
+	glNormal3fv
+	glNormal3i
+	glNormal3iv
+	glNormal3s
+	glNormal3sv
+	glNormalPointer
+	glOrtho
+	glPassThrough
+	glPixelMapfv
+	glPixelMapuiv
+	glPixelMapusv
+	glPixelStoref
+	glPixelStorei
+	glPixelTransferf
+	glPixelTransferi
+	glPixelZoom
+	glPointSize
+	glPolygonMode
+	glPolygonOffset
+	glPolygonStipple
+	glPopAttrib
+	glPopClientAttrib
+	glPopMatrix
+	glPopName
+	glPrioritizeTextures
+	glPushAttrib
+	glPushClientAttrib
+	glPushMatrix
+	glPushName
+	glRasterPos2d
+	glRasterPos2dv
+	glRasterPos2f
+	glRasterPos2fv
+	glRasterPos2i
+	glRasterPos2iv
+	glRasterPos2s
+	glRasterPos2sv
+	glRasterPos3d
+	glRasterPos3dv
+	glRasterPos3f
+	glRasterPos3fv
+	glRasterPos3i
+	glRasterPos3iv
+	glRasterPos3s
+	glRasterPos3sv
+	glRasterPos4d
+	glRasterPos4dv
+	glRasterPos4f
+	glRasterPos4fv
+	glRasterPos4i
+	glRasterPos4iv
+	glRasterPos4s
+	glRasterPos4sv
+	glReadBuffer
+	glReadPixels
+	glRectd
+	glRectdv
+	glRectf
+	glRectfv
+	glRecti
+	glRectiv
+	glRects
+	glRectsv
+	glRenderMode
+	glRotated
+	glRotatef
+	glScaled
+	glScalef
+	glScissor
+	glSelectBuffer
+	glShadeModel
+	glStencilFunc
+	glStencilMask
+	glStencilOp
+	glTexCoord1d
+	glTexCoord1dv
+	glTexCoord1f
+	glTexCoord1fv
+	glTexCoord1i
+	glTexCoord1iv
+	glTexCoord1s
+	glTexCoord1sv
+	glTexCoord2d
+	glTexCoord2dv
+	glTexCoord2f
+	glTexCoord2fv
+	glTexCoord2i
+	glTexCoord2iv
+	glTexCoord2s
+	glTexCoord2sv
+	glTexCoord3d
+	glTexCoord3dv
+	glTexCoord3f
+	glTexCoord3fv
+	glTexCoord3i
+	glTexCoord3iv
+	glTexCoord3s
+	glTexCoord3sv
+	glTexCoord4d
+	glTexCoord4dv
+	glTexCoord4f
+	glTexCoord4fv
+	glTexCoord4i
+	glTexCoord4iv
+	glTexCoord4s
+	glTexCoord4sv
+	glTexCoordPointer
+	glTexEnvf
+	glTexEnvfv
+	glTexEnvi
+	glTexEnviv
+	glTexGend
+	glTexGendv
+	glTexGenf
+	glTexGenfv
+	glTexGeni
+	glTexGeniv
+	glTexImage1D
+	glTexImage2D
+	glTexParameterf
+	glTexParameterfv
+	glTexParameteri
+	glTexParameteriv
+	glTexSubImage1D
+	glTexSubImage2D
+	glTranslated
+	glTranslatef
+	glVertex2d
+	glVertex2dv
+	glVertex2f
+	glVertex2fv
+	glVertex2i
+	glVertex2iv
+	glVertex2s
+	glVertex2sv
+	glVertex3d
+	glVertex3dv
+	glVertex3f
+	glVertex3fv
+	glVertex3i
+	glVertex3iv
+	glVertex3s
+	glVertex3sv
+	glVertex4d
+	glVertex4dv
+	glVertex4f
+	glVertex4fv
+	glVertex4i
+	glVertex4iv
+	glVertex4s
+	glVertex4sv
+	glVertexPointer
+	glViewport
-- 
cgit v1.2.3

