From fdd96578ef2dfe9c4ad5aab5858036298d444a64 Mon Sep 17 00:00:00 2001 From: Joakim Sindholt Date: Thu, 4 Aug 2011 15:14:06 +0200 Subject: nine: Add state tracker nine for Direct3D9 (v3) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca Reviewed-by: Marek Olšák Reviewed-by: Axel Davy Signed-off-by: David Heidelberg --- src/gallium/state_trackers/nine/resource9.h | 107 ++++++++++++++++++++++++++++ 1 file changed, 107 insertions(+) create mode 100644 src/gallium/state_trackers/nine/resource9.h (limited to 'src/gallium/state_trackers/nine/resource9.h') diff --git a/src/gallium/state_trackers/nine/resource9.h b/src/gallium/state_trackers/nine/resource9.h new file mode 100644 index 00000000000..0451498a4bf --- /dev/null +++ b/src/gallium/state_trackers/nine/resource9.h @@ -0,0 +1,107 @@ +/* + * Copyright 2011 Joakim Sindholt + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef _NINE_RESOURCE9_H_ +#define _NINE_RESOURCE9_H_ + +#include "iunknown.h" +#include "pipe/p_state.h" + +struct pipe_screen; +struct util_hash_table; +struct NineDevice9; + +struct NineResource9 +{ + struct NineUnknown base; + + struct pipe_resource *resource; /* device resource */ + + uint8_t *data; /* system memory backing */ + + D3DRESOURCETYPE type; + D3DPOOL pool; + DWORD priority; + DWORD usage; + + struct pipe_resource info; /* resource configuration */ + + /* for [GS]etPrivateData/FreePrivateData */ + struct util_hash_table *pdata; +}; +static INLINE struct NineResource9 * +NineResource9( void *data ) +{ + return (struct NineResource9 *)data; +} + +HRESULT +NineResource9_ctor( struct NineResource9 *This, + struct NineUnknownParams *pParams, + BOOL Allocate, + D3DRESOURCETYPE Type, + D3DPOOL Pool ); + +void +NineResource9_dtor( struct NineResource9 *This ); + +/*** Nine private methods ***/ + +struct pipe_resource * +NineResource9_GetResource( struct NineResource9 *This ); + +D3DPOOL +NineResource9_GetPool( struct NineResource9 *This ); + +/*** Direct3D public methods ***/ + +HRESULT WINAPI +NineResource9_SetPrivateData( struct NineResource9 *This, + REFGUID refguid, + const void *pData, + DWORD SizeOfData, + DWORD Flags ); + +HRESULT WINAPI +NineResource9_GetPrivateData( struct NineResource9 *This, + REFGUID refguid, + void *pData, + DWORD *pSizeOfData ); + +HRESULT WINAPI +NineResource9_FreePrivateData( struct NineResource9 *This, + REFGUID refguid ); + +DWORD WINAPI +NineResource9_SetPriority( struct NineResource9 *This, + DWORD PriorityNew ); + +DWORD WINAPI +NineResource9_GetPriority( struct NineResource9 *This ); + +void WINAPI +NineResource9_PreLoad( struct NineResource9 *This ); + +D3DRESOURCETYPE WINAPI +NineResource9_GetType( struct NineResource9 *This ); + +#endif /* _NINE_RESOURCE9_H_ */ -- cgit v1.2.3