From 77d6c11f8fa87ba1070028cb036807dc8a115633 Mon Sep 17 00:00:00 2001 From: Axel Davy Date: Sun, 7 Feb 2016 12:29:45 +0100 Subject: st/nine: Align stack for entry points For 32 bits, incoming stack is 4-byte aligned. We need to realign the stack to 16-byte at some point, or there are issues later (crash with SSE, llvm, etc). This patch chooses to align the stack at API entry points. Signed-off-by: Axel Davy --- src/gallium/state_trackers/nine/device9.c | 232 +++++++++++++++--------------- 1 file changed, 116 insertions(+), 116 deletions(-) (limited to 'src/gallium/state_trackers/nine/device9.c') diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 805cba5baa5..0c184f73933 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -540,7 +540,7 @@ NineDevice9_ResumeRecording( struct NineDevice9 *This ) } } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ) { if (NineSwapChain9_GetOccluded(This->swapchains[0])) { @@ -553,13 +553,13 @@ NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ) return D3D_OK; } -UINT WINAPI +UINT NINE_WINAPI NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ) { return This->available_texture_mem; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_EvictManagedResources( struct NineDevice9 *This ) { struct NineBaseTexture9 *tex; @@ -572,7 +572,7 @@ NineDevice9_EvictManagedResources( struct NineDevice9 *This ) return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetDirect3D( struct NineDevice9 *This, IDirect3D9 **ppD3D9 ) { @@ -582,7 +582,7 @@ NineDevice9_GetDirect3D( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetDeviceCaps( struct NineDevice9 *This, D3DCAPS9 *pCaps ) { @@ -591,7 +591,7 @@ NineDevice9_GetDeviceCaps( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetDisplayMode( struct NineDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode ) @@ -603,7 +603,7 @@ NineDevice9_GetDisplayMode( struct NineDevice9 *This, return NineSwapChain9_GetDisplayMode(This->swapchains[iSwapChain], pMode); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetCreationParameters( struct NineDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters ) { @@ -612,7 +612,7 @@ NineDevice9_GetCreationParameters( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetCursorProperties( struct NineDevice9 *This, UINT XHotSpot, UINT YHotSpot, @@ -688,7 +688,7 @@ NineDevice9_SetCursorProperties( struct NineDevice9 *This, return D3D_OK; } -void WINAPI +void NINE_WINAPI NineDevice9_SetCursorPosition( struct NineDevice9 *This, int X, int Y, @@ -705,7 +705,7 @@ NineDevice9_SetCursorPosition( struct NineDevice9 *This, This->cursor.software = ID3DPresent_SetCursorPos(swap->present, &This->cursor.pos) != D3D_OK; } -BOOL WINAPI +BOOL NINE_WINAPI NineDevice9_ShowCursor( struct NineDevice9 *This, BOOL bShow ) { @@ -720,7 +720,7 @@ NineDevice9_ShowCursor( struct NineDevice9 *This, return old; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateAdditionalSwapChain( struct NineDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain ) @@ -755,7 +755,7 @@ NineDevice9_CreateAdditionalSwapChain( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetSwapChain( struct NineDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain ) @@ -771,13 +771,13 @@ NineDevice9_GetSwapChain( struct NineDevice9 *This, return D3D_OK; } -UINT WINAPI +UINT NINE_WINAPI NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ) { return This->nswapchains; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_Reset( struct NineDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters ) { @@ -810,7 +810,7 @@ NineDevice9_Reset( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_Present( struct NineDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, @@ -833,7 +833,7 @@ NineDevice9_Present( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetBackBuffer( struct NineDevice9 *This, UINT iSwapChain, UINT iBackBuffer, @@ -849,7 +849,7 @@ NineDevice9_GetBackBuffer( struct NineDevice9 *This, iBackBuffer, Type, ppBackBuffer); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetRasterStatus( struct NineDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus ) @@ -861,14 +861,14 @@ NineDevice9_GetRasterStatus( struct NineDevice9 *This, pRasterStatus); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetDialogBoxMode( struct NineDevice9 *This, BOOL bEnableDialogs ) { STUB(D3DERR_INVALIDCALL); } -void WINAPI +void NINE_WINAPI NineDevice9_SetGammaRamp( struct NineDevice9 *This, UINT iSwapChain, DWORD Flags, @@ -887,7 +887,7 @@ NineDevice9_SetGammaRamp( struct NineDevice9 *This, } } -void WINAPI +void NINE_WINAPI NineDevice9_GetGammaRamp( struct NineDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp ) @@ -901,7 +901,7 @@ NineDevice9_GetGammaRamp( struct NineDevice9 *This, *pRamp = This->swapchains[iSwapChain]->gamma; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateTexture( struct NineDevice9 *This, UINT Width, UINT Height, @@ -934,7 +934,7 @@ NineDevice9_CreateTexture( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateVolumeTexture( struct NineDevice9 *This, UINT Width, UINT Height, @@ -967,7 +967,7 @@ NineDevice9_CreateVolumeTexture( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateCubeTexture( struct NineDevice9 *This, UINT EdgeLength, UINT Levels, @@ -999,7 +999,7 @@ NineDevice9_CreateCubeTexture( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateVertexBuffer( struct NineDevice9 *This, UINT Length, DWORD Usage, @@ -1037,7 +1037,7 @@ NineDevice9_CreateVertexBuffer( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateIndexBuffer( struct NineDevice9 *This, UINT Length, DWORD Usage, @@ -1168,7 +1168,7 @@ create_zs_or_rt_surface(struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateRenderTarget( struct NineDevice9 *This, UINT Width, UINT Height, @@ -1186,7 +1186,7 @@ NineDevice9_CreateRenderTarget( struct NineDevice9 *This, Lockable, ppSurface, pSharedHandle); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateDepthStencilSurface( struct NineDevice9 *This, UINT Width, UINT Height, @@ -1206,7 +1206,7 @@ NineDevice9_CreateDepthStencilSurface( struct NineDevice9 *This, Discard, ppSurface, pSharedHandle); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_UpdateSurface( struct NineDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, @@ -1299,7 +1299,7 @@ NineDevice9_UpdateSurface( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_UpdateTexture( struct NineDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture ) @@ -1428,7 +1428,7 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetRenderTargetData( struct NineDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface ) @@ -1453,7 +1453,7 @@ NineDevice9_GetRenderTargetData( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetFrontBufferData( struct NineDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface ) @@ -1468,7 +1468,7 @@ NineDevice9_GetFrontBufferData( struct NineDevice9 *This, pDestSurface); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_StretchRect( struct NineDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, @@ -1672,7 +1672,7 @@ NineDevice9_StretchRect( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_ColorFill( struct NineDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, @@ -1739,7 +1739,7 @@ NineDevice9_ColorFill( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9 *This, UINT Width, UINT Height, @@ -1772,7 +1772,7 @@ NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetRenderTarget( struct NineDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget ) @@ -1811,7 +1811,7 @@ NineDevice9_SetRenderTarget( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetRenderTarget( struct NineDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget ) @@ -1829,7 +1829,7 @@ NineDevice9_GetRenderTarget( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetDepthStencilSurface( struct NineDevice9 *This, IDirect3DSurface9 *pNewZStencil ) { @@ -1842,7 +1842,7 @@ NineDevice9_SetDepthStencilSurface( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetDepthStencilSurface( struct NineDevice9 *This, IDirect3DSurface9 **ppZStencilSurface ) { @@ -1856,7 +1856,7 @@ NineDevice9_GetDepthStencilSurface( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_BeginScene( struct NineDevice9 *This ) { DBG("This=%p\n", This); @@ -1866,7 +1866,7 @@ NineDevice9_BeginScene( struct NineDevice9 *This ) return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_EndScene( struct NineDevice9 *This ) { DBG("This=%p\n", This); @@ -1875,7 +1875,7 @@ NineDevice9_EndScene( struct NineDevice9 *This ) return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_Clear( struct NineDevice9 *This, DWORD Count, const D3DRECT *pRects, @@ -2037,7 +2037,7 @@ NineDevice9_Clear( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetTransform( struct NineDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix ) @@ -2056,7 +2056,7 @@ NineDevice9_SetTransform( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetTransform( struct NineDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix ) @@ -2067,7 +2067,7 @@ NineDevice9_GetTransform( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_MultiplyTransform( struct NineDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix ) @@ -2084,7 +2084,7 @@ NineDevice9_MultiplyTransform( struct NineDevice9 *This, return NineDevice9_SetTransform(This, State, &T); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetViewport( struct NineDevice9 *This, const D3DVIEWPORT9 *pViewport ) { @@ -2100,7 +2100,7 @@ NineDevice9_SetViewport( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetViewport( struct NineDevice9 *This, D3DVIEWPORT9 *pViewport ) { @@ -2108,7 +2108,7 @@ NineDevice9_GetViewport( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetMaterial( struct NineDevice9 *This, const D3DMATERIAL9 *pMaterial ) { @@ -2126,7 +2126,7 @@ NineDevice9_SetMaterial( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetMaterial( struct NineDevice9 *This, D3DMATERIAL9 *pMaterial ) { @@ -2135,7 +2135,7 @@ NineDevice9_GetMaterial( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetLight( struct NineDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight ) @@ -2184,7 +2184,7 @@ NineDevice9_SetLight( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetLight( struct NineDevice9 *This, DWORD Index, D3DLIGHT9 *pLight ) @@ -2201,7 +2201,7 @@ NineDevice9_GetLight( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_LightEnable( struct NineDevice9 *This, DWORD Index, BOOL Enable ) @@ -2251,7 +2251,7 @@ NineDevice9_LightEnable( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetLightEnable( struct NineDevice9 *This, DWORD Index, BOOL *pEnable ) @@ -2272,7 +2272,7 @@ NineDevice9_GetLightEnable( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetClipPlane( struct NineDevice9 *This, DWORD Index, const float *pPlane ) @@ -2293,7 +2293,7 @@ NineDevice9_SetClipPlane( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetClipPlane( struct NineDevice9 *This, DWORD Index, float *pPlane ) @@ -2364,7 +2364,7 @@ NineDevice9_ResolveZ( struct NineDevice9 *This ) #define ALPHA_TO_COVERAGE_ENABLE MAKEFOURCC('A', '2', 'M', '1') #define ALPHA_TO_COVERAGE_DISABLE MAKEFOURCC('A', '2', 'M', '0') -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetRenderState( struct NineDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value ) @@ -2410,7 +2410,7 @@ NineDevice9_SetRenderState( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetRenderState( struct NineDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue ) @@ -2421,7 +2421,7 @@ NineDevice9_GetRenderState( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateStateBlock( struct NineDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB ) @@ -2521,7 +2521,7 @@ NineDevice9_CreateStateBlock( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_BeginStateBlock( struct NineDevice9 *This ) { HRESULT hr; @@ -2541,7 +2541,7 @@ NineDevice9_BeginStateBlock( struct NineDevice9 *This ) return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_EndStateBlock( struct NineDevice9 *This, IDirect3DStateBlock9 **ppSB ) { @@ -2560,21 +2560,21 @@ NineDevice9_EndStateBlock( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetClipStatus( struct NineDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus ) { STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetClipStatus( struct NineDevice9 *This, D3DCLIPSTATUS9 *pClipStatus ) { STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetTexture( struct NineDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture ) @@ -2595,7 +2595,7 @@ NineDevice9_GetTexture( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetTexture( struct NineDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture ) @@ -2640,7 +2640,7 @@ NineDevice9_SetTexture( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetTextureStageState( struct NineDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, @@ -2656,7 +2656,7 @@ NineDevice9_GetTextureStageState( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetTextureStageState( struct NineDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, @@ -2709,7 +2709,7 @@ NineDevice9_SetTextureStageState( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetSamplerState( struct NineDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, @@ -2727,7 +2727,7 @@ NineDevice9_GetSamplerState( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetSamplerState( struct NineDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, @@ -2755,7 +2755,7 @@ NineDevice9_SetSamplerState( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_ValidateDevice( struct NineDevice9 *This, DWORD *pNumPasses ) { @@ -2795,7 +2795,7 @@ NineDevice9_ValidateDevice( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetPaletteEntries( struct NineDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries ) @@ -2803,7 +2803,7 @@ NineDevice9_SetPaletteEntries( struct NineDevice9 *This, STUB(D3D_OK); /* like wine */ } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetPaletteEntries( struct NineDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries ) @@ -2811,21 +2811,21 @@ NineDevice9_GetPaletteEntries( struct NineDevice9 *This, STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetCurrentTexturePalette( struct NineDevice9 *This, UINT PaletteNumber ) { STUB(D3D_OK); /* like wine */ } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetCurrentTexturePalette( struct NineDevice9 *This, UINT *PaletteNumber ) { STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetScissorRect( struct NineDevice9 *This, const RECT *pRect ) { @@ -2844,7 +2844,7 @@ NineDevice9_SetScissorRect( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetScissorRect( struct NineDevice9 *This, RECT *pRect ) { @@ -2856,27 +2856,27 @@ NineDevice9_GetScissorRect( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9 *This, BOOL bSoftware ) { STUB(D3DERR_INVALIDCALL); } -BOOL WINAPI +BOOL NINE_WINAPI NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ) { return !!(This->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetNPatchMode( struct NineDevice9 *This, float nSegments ) { STUB(D3DERR_INVALIDCALL); } -float WINAPI +float NINE_WINAPI NineDevice9_GetNPatchMode( struct NineDevice9 *This ) { STUB(0); @@ -2898,7 +2898,7 @@ init_draw_info(struct pipe_draw_info *info, info->indirect = NULL; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DrawPrimitive( struct NineDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, @@ -2923,7 +2923,7 @@ NineDevice9_DrawPrimitive( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, @@ -2957,7 +2957,7 @@ NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, @@ -3013,7 +3013,7 @@ NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, @@ -3105,7 +3105,7 @@ NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This, /* TODO: Write to pDestBuffer directly if vertex declaration contains * only f32 formats. */ -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_ProcessVertices( struct NineDevice9 *This, UINT SrcStartIndex, UINT DestIndex, @@ -3198,7 +3198,7 @@ out: return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateVertexDeclaration( struct NineDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl ) @@ -3215,7 +3215,7 @@ NineDevice9_CreateVertexDeclaration( struct NineDevice9 *This, return hr; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetVertexDeclaration( struct NineDevice9 *This, IDirect3DVertexDeclaration9 *pDecl ) { @@ -3240,7 +3240,7 @@ NineDevice9_SetVertexDeclaration( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetVertexDeclaration( struct NineDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl ) { @@ -3252,7 +3252,7 @@ NineDevice9_GetVertexDeclaration( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetFVF( struct NineDevice9 *This, DWORD FVF ) { @@ -3276,7 +3276,7 @@ NineDevice9_SetFVF( struct NineDevice9 *This, This, (IDirect3DVertexDeclaration9 *)vdecl); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetFVF( struct NineDevice9 *This, DWORD *pFVF ) { @@ -3284,7 +3284,7 @@ NineDevice9_GetFVF( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateVertexShader( struct NineDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader ) @@ -3301,7 +3301,7 @@ NineDevice9_CreateVertexShader( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetVertexShader( struct NineDevice9 *This, IDirect3DVertexShader9 *pShader ) { @@ -3326,7 +3326,7 @@ NineDevice9_SetVertexShader( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetVertexShader( struct NineDevice9 *This, IDirect3DVertexShader9 **ppShader ) { @@ -3335,7 +3335,7 @@ NineDevice9_GetVertexShader( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This, UINT StartRegister, const float *pConstantData, @@ -3372,7 +3372,7 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetVertexShaderConstantF( struct NineDevice9 *This, UINT StartRegister, float *pConstantData, @@ -3391,7 +3391,7 @@ NineDevice9_GetVertexShaderConstantF( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, UINT StartRegister, const int *pConstantData, @@ -3431,7 +3431,7 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, UINT StartRegister, int *pConstantData, @@ -3460,7 +3460,7 @@ NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This, UINT StartRegister, const BOOL *pConstantData, @@ -3496,7 +3496,7 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetVertexShaderConstantB( struct NineDevice9 *This, UINT StartRegister, BOOL *pConstantData, @@ -3515,7 +3515,7 @@ NineDevice9_GetVertexShaderConstantB( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetStreamSource( struct NineDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, @@ -3552,7 +3552,7 @@ NineDevice9_SetStreamSource( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetStreamSource( struct NineDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, @@ -3572,7 +3572,7 @@ NineDevice9_GetStreamSource( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This, UINT StreamNumber, UINT Setting ) @@ -3606,7 +3606,7 @@ NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetStreamSourceFreq( struct NineDevice9 *This, UINT StreamNumber, UINT *pSetting ) @@ -3616,7 +3616,7 @@ NineDevice9_GetStreamSourceFreq( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetIndices( struct NineDevice9 *This, IDirect3DIndexBuffer9 *pIndexData ) { @@ -3637,7 +3637,7 @@ NineDevice9_SetIndices( struct NineDevice9 *This, /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense * here because it's an argument passed to the Draw calls. */ -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetIndices( struct NineDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData /*, UINT *pBaseVertexIndex */ ) @@ -3647,7 +3647,7 @@ NineDevice9_GetIndices( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreatePixelShader( struct NineDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader ) @@ -3664,7 +3664,7 @@ NineDevice9_CreatePixelShader( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetPixelShader( struct NineDevice9 *This, IDirect3DPixelShader9 *pShader ) { @@ -3694,7 +3694,7 @@ NineDevice9_SetPixelShader( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetPixelShader( struct NineDevice9 *This, IDirect3DPixelShader9 **ppShader ) { @@ -3703,7 +3703,7 @@ NineDevice9_GetPixelShader( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This, UINT StartRegister, const float *pConstantData, @@ -3740,7 +3740,7 @@ NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetPixelShaderConstantF( struct NineDevice9 *This, UINT StartRegister, float *pConstantData, @@ -3759,7 +3759,7 @@ NineDevice9_GetPixelShaderConstantF( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, UINT StartRegister, const int *pConstantData, @@ -3798,7 +3798,7 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetPixelShaderConstantI( struct NineDevice9 *This, UINT StartRegister, int *pConstantData, @@ -3827,7 +3827,7 @@ NineDevice9_GetPixelShaderConstantI( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This, UINT StartRegister, const BOOL *pConstantData, @@ -3863,7 +3863,7 @@ NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_GetPixelShaderConstantB( struct NineDevice9 *This, UINT StartRegister, BOOL *pConstantData, @@ -3882,7 +3882,7 @@ NineDevice9_GetPixelShaderConstantB( struct NineDevice9 *This, return D3D_OK; } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DrawRectPatch( struct NineDevice9 *This, UINT Handle, const float *pNumSegs, @@ -3891,7 +3891,7 @@ NineDevice9_DrawRectPatch( struct NineDevice9 *This, STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DrawTriPatch( struct NineDevice9 *This, UINT Handle, const float *pNumSegs, @@ -3900,14 +3900,14 @@ NineDevice9_DrawTriPatch( struct NineDevice9 *This, STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_DeletePatch( struct NineDevice9 *This, UINT Handle ) { STUB(D3DERR_INVALIDCALL); } -HRESULT WINAPI +HRESULT NINE_WINAPI NineDevice9_CreateQuery( struct NineDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery ) -- cgit v1.2.3