From af249a7da9bf2621ab836d5074ef692677b11bbf Mon Sep 17 00:00:00 2001 From: Marek Olšák <marek.olsak@amd.com> Date: Sat, 16 Apr 2016 14:41:57 +0200 Subject: gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_* Acked-by: Jose Fonseca <jfonseca@vmware.com> --- src/gallium/include/pipe/p_shader_tokens.h | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/gallium/include') diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index d1b95f3600a..514b339da71 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -40,18 +40,9 @@ struct tgsi_header unsigned BodySize : 24; }; -enum { - TGSI_PROCESSOR_FRAGMENT, - TGSI_PROCESSOR_VERTEX, - TGSI_PROCESSOR_GEOMETRY, - TGSI_PROCESSOR_TESS_CTRL, - TGSI_PROCESSOR_TESS_EVAL, - TGSI_PROCESSOR_COMPUTE, -}; - struct tgsi_processor { - unsigned Processor : 4; /* TGSI_PROCESSOR_ */ + unsigned Processor : 4; /* PIPE_SHADER_ */ unsigned Padding : 28; }; -- cgit v1.2.3