From d0173bce371e3aafa732600c1456a9282ff5d900 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 29 Jul 2015 12:20:33 -0700 Subject: vc4: Fix return values from recent validation changes. --- src/gallium/drivers/vc4/kernel/vc4_validate.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/gallium/drivers') diff --git a/src/gallium/drivers/vc4/kernel/vc4_validate.c b/src/gallium/drivers/vc4/kernel/vc4_validate.c index e81dd9935ca..cba948a1c67 100644 --- a/src/gallium/drivers/vc4/kernel/vc4_validate.c +++ b/src/gallium/drivers/vc4/kernel/vc4_validate.c @@ -207,7 +207,7 @@ validate_flush(VALIDATE_ARGS) { if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) { DRM_ERROR("Bin CL must end with VC4_PACKET_FLUSH\n"); - return false; + return -EINVAL; } exec->found_flush = true; @@ -783,17 +783,17 @@ validate_gl_shader_rec(struct drm_device *dev, for (i = 0; i < shader_reloc_count; i++) { if (src_handles[i] > exec->bo_count) { DRM_ERROR("Shader handle %d too big\n", src_handles[i]); - return false; + return -EINVAL; } bo[i] = exec->bo[src_handles[i]]; if (!bo[i]) - return false; + return -EINVAL; } for (i = shader_reloc_count; i < nr_relocs; i++) { bo[i] = vc4_use_bo(exec, src_handles[i]); if (!bo[i]) - return false; + return -EINVAL; } for (i = 0; i < shader_reloc_count; i++) { -- cgit v1.2.3