From 683e35f726a182ed9fc6b6d5cb07146eebe14dea Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 19 Nov 2009 14:39:34 -0800 Subject: gallium: don't use arrays for texture width,height,depth --- src/gallium/drivers/i915/i915_state_sampler.c | 2 +- src/gallium/drivers/i915/i915_texture.c | 96 +++++++++++------------- src/gallium/drivers/softpipe/sp_tex_sample.c | 58 +++++++------- src/gallium/drivers/softpipe/sp_tex_tile_cache.c | 7 +- src/gallium/drivers/softpipe/sp_texture.c | 49 ++++++------ src/gallium/drivers/trace/tr_dump_state.c | 6 +- src/gallium/drivers/trace/tr_rbug.c | 6 +- 7 files changed, 110 insertions(+), 114 deletions(-) (limited to 'src/gallium/drivers') diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index c5e9084d12e..cbac4175c8f 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915, { const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; unsigned tiled = MS3_USE_FENCE_REGS; diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index 286c9ace8e5..c7b86dd4c57 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -105,10 +105,6 @@ i915_miptree_set_level_info(struct i915_texture *tex, assert(level < PIPE_MAX_TEXTURE_LEVELS); - pt->width[level] = w; - pt->height[level] = h; - pt->depth[level] = d; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); @@ -168,16 +164,16 @@ i915_scanout_layout(struct i915_texture *tex) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + tex->base.width0, + tex->base.height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - if (tex->base.width[0] >= 240) { + if (tex->base.width0 >= 240) { tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); tex->hw_tiled = INTEL_TILE_X; - } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) { + } else if (tex->base.width0 == 64 && tex->base.height0 == 64) { tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); } else { @@ -185,7 +181,7 @@ i915_scanout_layout(struct i915_texture *tex) } debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + tex->base.width0, tex->base.height0, pt->block.size, tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -203,12 +199,12 @@ i915_display_target_layout(struct i915_texture *tex) return FALSE; /* fallback to normal textures for small textures */ - if (tex->base.width[0] < 240) + if (tex->base.width0 < 240) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + tex->base.width0, + tex->base.height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); @@ -217,7 +213,7 @@ i915_display_target_layout(struct i915_texture *tex) tex->hw_tiled = INTEL_TILE_X; debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + tex->base.width0, tex->base.height0, pt->block.size, tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -228,8 +224,8 @@ i915_miptree_layout_2d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; @@ -254,8 +250,8 @@ i915_miptree_layout_2d(struct i915_texture *tex) tex->total_nblocksy += nblocksy; - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -267,9 +263,9 @@ i915_miptree_layout_3d(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; unsigned stack_nblocksy = 0; @@ -285,36 +281,34 @@ i915_miptree_layout_3d(struct i915_texture *tex) stack_nblocksy += MAX2(2, nblocksy); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } /* Fixup depth image_offsets: */ - depth = pt->depth[0]; for (level = 0; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy); - depth = minify(depth); + depth = u_minify(depth, 1); } /* Multiply slice size by texture depth for total size. It's * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - tex->total_nblocksy = stack_nblocksy * pt->depth[0]; + tex->total_nblocksy = stack_nblocksy * pt->depth0; } static void i915_miptree_layout_cube(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0], height = pt->height[0]; + unsigned width = pt->width0, height = pt->height0; const unsigned nblocks = pt->nblocksx[0]; unsigned level; unsigned face; @@ -383,8 +377,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; @@ -407,8 +401,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) */ if (pt->last_level > 0) { unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) - + pf_get_nblocksx(&pt->block, minify(minify(width))); + = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x) + + pf_get_nblocksx(&pt->block, u_minify(width, 2)); if (mip1_nblocksx > nblocksx) tex->stride = mip1_nblocksx * pt->block.size; @@ -439,8 +433,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) y += nblocksy; } - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -450,9 +444,9 @@ static void i945_miptree_layout_3d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; unsigned pack_x_pitch, pack_x_nr; @@ -495,9 +489,9 @@ i945_miptree_layout_3d(struct i915_texture *tex) pack_y_pitch >>= 1; } - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -511,11 +505,11 @@ i945_miptree_layout_cube(struct i915_texture *tex) const unsigned nblocks = pt->nblocksx[0]; unsigned face; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; /* - printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0); */ assert(width == height); /* cubemap images are square */ @@ -651,8 +645,8 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); + tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0); + tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0); if (is->is_i945) { if (!i945_miptree_layout(tex)) @@ -667,7 +661,7 @@ i915_texture_create(struct pipe_screen *screen, /* for scanouts and cursors, cursors arn't scanouts */ - if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64) + if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64) buf_usage = INTEL_NEW_SCANOUT; else buf_usage = INTEL_NEW_TEXTURE; @@ -710,7 +704,7 @@ i915_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -724,7 +718,7 @@ i915_texture_blanket(struct pipe_screen * screen, tex->stride = stride[0]; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); pipe_buffer_reference(&tex->buffer, buffer); @@ -788,8 +782,8 @@ i915_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = offset; ps->usage = flags; } @@ -919,7 +913,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -933,7 +927,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, tex->stride = stride; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); tex->buffer = buffer; diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index c22ee86b66c..e26153b1d90 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -521,7 +521,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp, const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); - float rho = MAX2(dsdx, dsdy) * texture->width[0]; + float rho = MAX2(dsdx, dsdy) * texture->width0; float lambda; lambda = util_fast_log2(rho); @@ -545,8 +545,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); float lambda; @@ -573,9 +573,9 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; - float maxz = MAX2(dpdx, dpdy) * texture->depth[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; + float maxz = MAX2(dpdx, dpdy) * texture->depth0; float rho, lambda; rho = MAX2(maxx, maxy); @@ -644,8 +644,8 @@ get_texel_2d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level)) { return samp->sampler->border_color; } else { @@ -737,9 +737,9 @@ get_texel_3d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { return samp->sampler->border_color; } else { @@ -925,7 +925,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -961,8 +961,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1008,8 +1008,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1046,9 +1046,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1088,7 +1088,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -1127,8 +1127,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1174,8 +1174,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1221,9 +1221,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); addr.value = 0; addr.bits.level = level0; @@ -1778,8 +1778,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, samp->texture = texture; samp->cache = tex_cache; - samp->xpot = util_unsigned_logbase2( texture->width[0] ); - samp->ypot = util_unsigned_logbase2( texture->height[0] ); + samp->xpot = util_unsigned_logbase2( texture->width0 ); + samp->ypot = util_unsigned_logbase2( texture->height0 ); samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level); } diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c index 407a22a9f4b..e50a76a73bc 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -35,6 +35,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_tile.h" +#include "util/u_math.h" #include "sp_context.h" #include "sp_surface.h" #include "sp_texture.h" @@ -246,9 +247,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); - + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); tc->tex_face = addr.bits.face; diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 7caf2928b4b..ac5f61e46f4 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -52,16 +52,17 @@ softpipe_texture_layout(struct pipe_screen *screen, { struct pipe_texture *pt = &spt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; + pt->width0 = width; + pt->height0 = height; + pt->depth0 = depth; + for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); spt->stride[level] = pt->nblocksx[level]*pt->block.size; @@ -72,9 +73,9 @@ softpipe_texture_layout(struct pipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * spt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } spt->buffer = screen->buffer_create(screen, 32, @@ -96,12 +97,12 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, PIPE_BUFFER_USAGE_GPU_READ_WRITE); unsigned tex_usage = spt->base.tex_usage; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->buffer = screen->surface_buffer_create( screen, - spt->base.width[0], - spt->base.height[0], + spt->base.width0, + spt->base.height0, spt->base.format, usage, tex_usage, @@ -126,9 +127,9 @@ softpipe_texture_create(struct pipe_screen *screen, pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->pot = (util_is_power_of_two(template->width[0]) && - util_is_power_of_two(template->height[0]) && - util_is_power_of_two(template->depth[0])); + spt->pot = (util_is_power_of_two(template->width0) && + util_is_power_of_two(template->height0) && + util_is_power_of_two(template->depth0)); if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY)) { @@ -163,7 +164,7 @@ softpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -174,8 +175,8 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base = *base; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->stride[0] = stride[0]; pipe_buffer_reference(&spt->buffer, buffer); @@ -213,8 +214,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -434,9 +435,9 @@ softpipe_video_surface_create(struct pipe_screen *screen, template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */ - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index bcf6751af4f..6d582092941 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -83,15 +83,15 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_member(format, templat, format); trace_dump_member_begin("width"); - trace_dump_array(uint, templat->width, 1); + trace_dump_uint(templat->width0); trace_dump_member_end(); trace_dump_member_begin("height"); - trace_dump_array(uint, templat->height, 1); + trace_dump_uint(templat->height0); trace_dump_member_end(); trace_dump_member_begin("depth"); - trace_dump_array(uint, templat->depth, 1); + trace_dump_uint(templat->depth0); trace_dump_member_end(); trace_dump_member_begin("block"); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index 81e0a6f3b00..b59458c0e37 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -200,9 +200,9 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, t = tr_tex->texture; rbug_send_texture_info_reply(tr_rbug->con, serial, t->target, t->format, - t->width, t->last_level + 1, - t->height, t->last_level + 1, - t->depth, t->last_level + 1, + &t->width0, 1, + &t->height0, 1, + &t->depth0, 1, t->block.width, t->block.height, t->block.size, t->last_level, t->nr_samples, -- cgit v1.2.3