From 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Mon, 18 Jan 2016 10:47:13 +0200 Subject: nir: move shader_enums.[ch] to compiler This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov Acked-by: Matt Turner Acked-by: Jose Fonseca --- src/gallium/drivers/freedreno/ir3/ir3_nir.h | 2 +- src/gallium/drivers/freedreno/ir3/ir3_shader.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers') diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.h b/src/gallium/drivers/freedreno/ir3/ir3_nir.h index 534199d3744..311a40338e5 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_nir.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.h @@ -30,7 +30,7 @@ #define IR3_NIR_H_ #include "glsl/nir/nir.h" -#include "glsl/nir/shader_enums.h" +#include "compiler/shader_enums.h" #include "ir3_shader.h" diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index b3c28a41387..03d4fa2e927 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -30,7 +30,7 @@ #define IR3_SHADER_H_ #include "pipe/p_state.h" -#include "glsl/nir/shader_enums.h" +#include "compiler/shader_enums.h" #include "ir3.h" #include "disasm.h" -- cgit v1.2.3