From a4e60ccb56f339d3a20463b14ae4b3e124771f1a Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Mon, 20 Aug 2018 12:46:32 +0100 Subject: virgl: add debug-switch to output TGSI This is quite useful for debugging shader-transpiling issues in virglrenderer. Signed-off-by: Erik Faye-Lund Reviewed-By: Gert Wollny --- src/gallium/drivers/virgl/virgl_encode.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/gallium/drivers/virgl/virgl_encode.c') diff --git a/src/gallium/drivers/virgl/virgl_encode.c b/src/gallium/drivers/virgl/virgl_encode.c index a13c3982ec3..bcb14d8939a 100644 --- a/src/gallium/drivers/virgl/virgl_encode.c +++ b/src/gallium/drivers/virgl/virgl_encode.c @@ -274,6 +274,9 @@ int virgl_encode_shader_state(struct virgl_context *ctx, if (bret == false) return -1; + if (virgl_debug & VIRGL_DEBUG_TGSI) + debug_printf("TGSI:\n---8<---\n%s\n---8<---\n", str); + shader_len = strlen(str) + 1; left_bytes = shader_len; -- cgit v1.2.3