From c84306fdc2f2f1aefd7c526e92d66fafda5b306c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 13 Dec 2014 16:40:54 -0800 Subject: vc4: Fix leak of simulator memory on screen cleanup. --- src/gallium/drivers/vc4/vc4_screen.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/vc4/vc4_screen.c') diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 18451bd71a7..7a1840aaf4c 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -30,6 +30,7 @@ #include "util/u_debug.h" #include "util/u_memory.h" #include "util/u_format.h" +#include "util/ralloc.h" #include "vc4_screen.h" #include "vc4_context.h" @@ -75,7 +76,7 @@ vc4_screen_get_vendor(struct pipe_screen *pscreen) static void vc4_screen_destroy(struct pipe_screen *pscreen) { - free(pscreen); + ralloc_free(pscreen); } static int @@ -402,7 +403,7 @@ vc4_screen_is_format_supported(struct pipe_screen *pscreen, struct pipe_screen * vc4_screen_create(int fd) { - struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen); + struct vc4_screen *screen = ralloc(NULL, struct vc4_screen); struct pipe_screen *pscreen; pscreen = &screen->base; -- cgit v1.2.3