From 3e743d8cd86c09f68d840604c9df52e0499af64f Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Fri, 18 Jan 2019 15:36:15 -0800
Subject: v3d: Avoid duplicating limits defines between gallium and v3d core.

We don't want to pull the compiler into every include in the gallium
driver, so just make a new little header to store the limits.
---
 src/gallium/drivers/v3d/v3d_context.c | 1 +
 1 file changed, 1 insertion(+)

(limited to 'src/gallium/drivers/v3d/v3d_context.c')

diff --git a/src/gallium/drivers/v3d/v3d_context.c b/src/gallium/drivers/v3d/v3d_context.c
index 7e9bc3d22db..d07ad403590 100644
--- a/src/gallium/drivers/v3d/v3d_context.c
+++ b/src/gallium/drivers/v3d/v3d_context.c
@@ -37,6 +37,7 @@
 #include "v3d_screen.h"
 #include "v3d_context.h"
 #include "v3d_resource.h"
+#include "broadcom/compiler/v3d_compiler.h"
 
 void
 v3d_flush(struct pipe_context *pctx)
-- 
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