From 3e743d8cd86c09f68d840604c9df52e0499af64f Mon Sep 17 00:00:00 2001 From: Eric Anholt <eric@anholt.net> Date: Fri, 18 Jan 2019 15:36:15 -0800 Subject: v3d: Avoid duplicating limits defines between gallium and v3d core. We don't want to pull the compiler into every include in the gallium driver, so just make a new little header to store the limits. --- src/gallium/drivers/v3d/v3d_context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/v3d/v3d_context.c') diff --git a/src/gallium/drivers/v3d/v3d_context.c b/src/gallium/drivers/v3d/v3d_context.c index 7e9bc3d22db..d07ad403590 100644 --- a/src/gallium/drivers/v3d/v3d_context.c +++ b/src/gallium/drivers/v3d/v3d_context.c @@ -37,6 +37,7 @@ #include "v3d_screen.h" #include "v3d_context.h" #include "v3d_resource.h" +#include "broadcom/compiler/v3d_compiler.h" void v3d_flush(struct pipe_context *pctx) -- cgit v1.2.3