From 1953cee6d7a9d0c948a05ffc7bbafff378cb1751 Mon Sep 17 00:00:00 2001 From: Edward O'Callaghan Date: Tue, 5 Jan 2016 21:07:23 +1100 Subject: gallium/drivers/svga: Use unsigned for loop index Fix a 's/unsigned int/unsigned/' consistency case while here. Found-by: Coccinelle Signed-off-by: Edward O'Callaghan Reviewed-by: Brian Paul --- src/gallium/drivers/svga/svga_tgsi_insn.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/gallium/drivers/svga/svga_tgsi_insn.c') diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index dbb90f7654e..970e70aabf9 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -166,7 +166,7 @@ scalar(struct src_register src, unsigned comp) static boolean svga_arl_needs_adjustment( const struct svga_shader_emitter *emit ) { - int i; + unsigned i; for (i = 0; i < emit->num_arl_consts; ++i) { if (emit->arl_consts[i].arl_num == emit->current_arl) @@ -179,7 +179,7 @@ svga_arl_needs_adjustment( const struct svga_shader_emitter *emit ) static int svga_arl_adjustment( const struct svga_shader_emitter *emit ) { - int i; + unsigned i; for (i = 0; i < emit->num_arl_consts; ++i) { if (emit->arl_consts[i].arl_num == emit->current_arl) @@ -1175,7 +1175,7 @@ emit_div(struct svga_shader_emitter *emit, const struct src_register src1 = translate_src_register(emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); - int i; + unsigned i; /* For each enabled element, perform a RCP instruction. Note that * RCP is scalar in SVGA3D: @@ -1822,7 +1822,7 @@ emit_tex_swizzle(struct svga_shader_emitter *emit, const unsigned swizzleIn[4] = {swizzle_x, swizzle_y, swizzle_z, swizzle_w}; unsigned srcSwizzle[4]; unsigned srcWritemask = 0x0, zeroWritemask = 0x0, oneWritemask = 0x0; - int i; + unsigned i; /* build writemasks and srcSwizzle terms */ for (i = 0; i < 4; i++) { @@ -3371,7 +3371,7 @@ emit_light_twoside(struct svga_shader_emitter *emit) struct src_register back[2]; SVGA3dShaderDestToken color[2]; int count = emit->internal_color_count; - int i; + unsigned i; SVGA3dShaderInstToken if_token; if (count == 0) @@ -3698,7 +3698,7 @@ static boolean pre_parse_add_indirect( struct svga_shader_emitter *emit, int num, int current_arl) { - int i; + unsigned i; assert(num < 0); for (i = 0; i < emit->num_arl_consts; ++i) { -- cgit v1.2.3