From f74279002a0ae0b106bd5410487ef9c0e9b1d8b6 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 26 Feb 2008 10:13:39 -0700 Subject: gallium: added tgsi_shader_field to sp_fragment_shader Use the shader semantic info from there, instead of from pipe_shader_state. Carry this idea to draw module and other drivers... --- src/gallium/drivers/softpipe/sp_quad.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/drivers/softpipe/sp_quad.c') diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad.c index 142dbcc7710..0aaf94021f8 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad.c @@ -61,7 +61,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp) sp->framebuffer.zsbuf && !sp->depth_stencil->alpha.enabled && !sp->fs->uses_kill && - !sp->fs->writes_z; + !sp->fs->info.writes_z; /* build up the pipeline in reverse order... */ -- cgit v1.2.3