From f609b2ab0342d77a8beca9efb5fbc5b66ff98295 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 18 Nov 2010 14:29:16 -0500 Subject: r600g: add fetch shader capabilities Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse --- src/gallium/drivers/r600/r600_asm.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/r600/r600_asm.h') diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h index 3295bf60ea6..f2016af3e72 100644 --- a/src/gallium/drivers/r600/r600_asm.h +++ b/src/gallium/drivers/r600/r600_asm.h @@ -170,6 +170,7 @@ struct r600_cf_callstack { struct r600_bc { enum radeon_family family; int chiprev; /* 0 - r600, 1 - r700, 2 - evergreen */ + int type; struct list_head cf; struct r600_bc_cf *cf_last; unsigned ndw; -- cgit v1.2.3