From 5c067a63040cc66f0320f30482529a4ff1bd3811 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 26 May 2010 04:18:27 +0200 Subject: r300/compiler: move hardware caps to the radeon_compiler base struct Needed for vertex shaders too. --- src/gallium/drivers/r300/r300_fs.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/r300/r300_fs.c') diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index b2d3b5243c9..a434808046c 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -251,8 +251,8 @@ static void r300_translate_fragment_shader( compiler.code = &shader->code; compiler.state = shader->compare_state; - compiler.is_r500 = r300->screen->caps.is_r500; - compiler.max_temp_regs = compiler.is_r500 ? 128 : 32; + compiler.Base.is_r500 = r300->screen->caps.is_r500; + compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32; compiler.AllocateHwInputs = &allocate_hardware_inputs; compiler.UserData = &shader->inputs; -- cgit v1.2.3