From befc66788bf30f0de39c21a41bfb4d81b257b4d8 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Fri, 3 Sep 2010 22:06:41 +0200 Subject: nvfx: implement LIT in fp --- src/gallium/drivers/nvfx/nvfx_shader.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/drivers/nvfx/nvfx_shader.h') diff --git a/src/gallium/drivers/nvfx/nvfx_shader.h b/src/gallium/drivers/nvfx/nvfx_shader.h index e642a27af86..badc63d3b42 100644 --- a/src/gallium/drivers/nvfx/nvfx_shader.h +++ b/src/gallium/drivers/nvfx/nvfx_shader.h @@ -263,6 +263,7 @@ /* NV40 only fragment program opcodes */ #define NVFX_FP_OP_OPCODE_TXL_NV40 0x2F +#define NVFX_FP_OP_OPCODE_LITEX2_NV40 0x3C /* The use of these instructions appears to be indicated by bit 31 of DWORD 2.*/ #define NV40_FP_OP_BRA_OPCODE_BRK 0x0 -- cgit v1.2.3