From a2fc42b899de22273c1df96091bfb5c636075cb0 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Wed, 11 Jan 2012 12:42:07 +0100 Subject: nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variants The primary motivation for this rewrite was to have a maintainable driver going forward, as nvfx was quite horrible in a lot of ways. The driver is heavily based on the design of the nv50/nvc0 3d drivers we already have, and uses the same common buffer/fence code. It also passes a HEAP more piglit tests than nvfx did, supports a couple more features, and a few more to come still probably. The CPU footprint of this driver is far far less than nvfx, and translates into far greater framerates in a lot of applications (unless you're using a CPU that's way way newer than the GPUs of these generations....) Basically, we once again have a maintained driver for these chipsets \o/ Feel free to report bugs now! --- src/gallium/drivers/nv30/nv30_resource.h | 71 ++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 src/gallium/drivers/nv30/nv30_resource.h (limited to 'src/gallium/drivers/nv30/nv30_resource.h') diff --git a/src/gallium/drivers/nv30/nv30_resource.h b/src/gallium/drivers/nv30/nv30_resource.h new file mode 100644 index 00000000000..6f5d1a86590 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_resource.h @@ -0,0 +1,71 @@ +#ifndef __NV30_RESOURCE_H__ +#define __NV30_RESOURCE_H__ + +#include "nouveau/nouveau_buffer.h" + +void nv30_resource_screen_init(struct pipe_screen *); +void nv30_resource_init(struct pipe_context *); + +struct nv30_surface { + struct pipe_surface base; + uint32_t offset; + uint32_t pitch; + uint32_t width; + uint16_t height; + uint16_t depth; +}; + +static INLINE struct nv30_surface * +nv30_surface(struct pipe_surface *ps) +{ + return (struct nv30_surface *)ps; +} + +struct nv30_miptree_level { + uint32_t offset; + uint32_t pitch; + uint32_t zslice_size; +}; + +struct nv30_miptree { + struct nv04_resource base; + struct nv30_miptree_level level[13]; + uint32_t uniform_pitch; + uint32_t layer_size; + boolean swizzled; + unsigned ms_mode; + unsigned ms_x:1; + unsigned ms_y:1; +}; + +static INLINE struct nv30_miptree * +nv30_miptree(struct pipe_resource *pt) +{ + return (struct nv30_miptree *)pt; +} + +struct pipe_resource * +nv30_miptree_create(struct pipe_screen *, const struct pipe_resource *); + +struct pipe_resource * +nv30_miptree_from_handle(struct pipe_screen *, const struct pipe_resource *, + struct winsys_handle *); + +struct pipe_surface * +nv30_miptree_surface_new(struct pipe_context *, struct pipe_resource *, + const struct pipe_surface *); + +void +nv30_miptree_surface_del(struct pipe_context *, struct pipe_surface *); + +void +nv30_resource_copy_region(struct pipe_context *pipe, + struct pipe_resource *dst, unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box); + +void +nv30_resource_resolve(struct pipe_context *, const struct pipe_resolve_info *); + +#endif -- cgit v1.2.3