From 924ee3f408cd2aef87d868b229e3e0b93ca0e086 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Fri, 25 Jul 2014 17:48:01 -0400 Subject: gallium: add shader cap for dldexp/dfracexp support Signed-off-by: Ilia Mirkin Reviewed-by: Dave Airlie --- src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gallium/drivers/nouveau/nvc0') diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index 868491ce34a..8546ac8e5c0 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -294,6 +294,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, return 0; case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: return 0; + case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: + return 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: return 16; /* would be 32 in linked (OpenGL-style) mode */ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: -- cgit v1.2.3