From 19963231a3245358c0e8fdd74c4654761e62b6c8 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Fri, 13 Jan 2017 00:41:11 -0500 Subject: nv50/ir: optimize shl + and Address loading can often end up as shl + shr + shl combinations. The latter two are equal shifts, which get converted into an and mask. However if the previous shl is more than the mask is trying to remove (in terms of low bits), we can just remove the and entirely. This reduces some large shaders by as many as 3% of instructions (out of 2K). total instructions in shared programs : 6495509 -> 6491076 (-0.07%) total gprs used in shared programs : 954621 -> 954623 (0.00%) local gpr inst bytes helped 0 0 1014 1014 hurt 0 2 0 0 Signed-off-by: Ilia Mirkin --- src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/gallium/drivers/nouveau/codegen') diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp index 28b59857e63..04b6af2471b 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp @@ -1260,6 +1260,17 @@ ConstantFolding::opnd(Instruction *i, ImmediateValue &imm0, int s) i->op = OP_EXTBF; i->setSrc(0, src->getSrc(0)); i->setSrc(1, new_ImmediateValue(prog, ext)); + } else if (src->op == OP_SHL && + src->src(1).getImmediate(imm1) && + i->src(t).mod == Modifier(0) && + util_is_power_of_two(~imm0.reg.data.u32 + 1) && + util_last_bit(~imm0.reg.data.u32) <= imm1.reg.data.u32) { + i->op = OP_MOV; + i->setSrc(s, NULL); + if (t) { + i->setSrc(0, i->getSrc(t)); + i->setSrc(t, NULL); + } } } break; -- cgit v1.2.3