From cab2fed135bc1edf7b65ddca3236020638427061 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Aug 2012 20:59:44 -0600 Subject: gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS were all defined to the same value (16). In various places we're creating arrays such as sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming the same number of max samplers for all shader stages anyway. Of course, drivers are still free to advertise different numbers of max samplers for different shaders. --- src/gallium/drivers/llvmpipe/lp_screen.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/drivers/llvmpipe/lp_screen.c') diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 61aa1925eec..5f19a4753ba 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -105,7 +105,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) { switch (param) { case PIPE_CAP_MAX_COMBINED_SAMPLERS: - return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; + return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */ case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -234,7 +234,7 @@ llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe * the draw module. */ if (debug_get_bool_option("DRAW_USE_LLVM", TRUE)) - return PIPE_MAX_VERTEX_SAMPLERS; + return PIPE_MAX_SAMPLERS; else return 0; default: -- cgit v1.2.3