From 9e93d7c4fd59d49b4a660d4dcfddca6f86611af6 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 13 Mar 2013 21:23:18 +0100 Subject: llvmpipe: don't assert when trying to render to surfaces with multiple layers instead just warn when creating the surface, rendering will simply happen to first layer. Reviewed-by: Jose Fonseca --- src/gallium/drivers/llvmpipe/lp_scene.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/gallium/drivers/llvmpipe/lp_scene.c') diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index a0912eb0e77..a8885863ef0 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -157,7 +157,6 @@ lp_scene_begin_rasterization(struct lp_scene *scene) for (i = 0; i < scene->fb.nr_cbufs; i++) { struct pipe_surface *cbuf = scene->fb.cbufs[i]; if (llvmpipe_resource_is_texture(cbuf->texture)) { - assert(cbuf->u.tex.first_layer == cbuf->u.tex.last_layer); scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture, cbuf->u.tex.level); @@ -178,7 +177,6 @@ lp_scene_begin_rasterization(struct lp_scene *scene) if (fb->zsbuf) { struct pipe_surface *zsbuf = scene->fb.zsbuf; - assert(zsbuf->u.tex.first_layer == zsbuf->u.tex.last_layer); scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->u.tex.level); scene->zsbuf.blocksize = util_format_get_blocksize(zsbuf->texture->format); -- cgit v1.2.3