From 5ce0380a0f585b9e1fb616b749f7fd18a8afada1 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 6 Jan 2010 16:44:43 +0000 Subject: llvmpipe: merge setup and draw vbuf submodules The setup tiling engine is now plugged directly into the draw module as a rendering backend. Removed a couple of layering violations such that the setup code no longer reaches out into the surrounding llvmpipe state or context. --- src/gallium/drivers/llvmpipe/Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/drivers/llvmpipe/Makefile') diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 345326e33d7..6ec97046e15 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -35,13 +35,13 @@ C_SOURCES = \ lp_fence.c \ lp_flush.c \ lp_jit.c \ - lp_prim_vbuf.c \ lp_rast.c \ lp_rast_tri.c \ lp_setup.c \ lp_setup_line.c \ lp_setup_point.c \ lp_setup_tri.c \ + lp_setup_vbuf.c \ lp_query.c \ lp_screen.c \ lp_state_blend.c \ -- cgit v1.2.3