From d2fdc0d634f8fecebfe46d9ec2a3c3a03663d8b3 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Mon, 28 Oct 2013 11:18:43 +0800 Subject: ilo: minor cleanups for recent interface changes Kill ilo_bind_sampler_states2 and ilo_set_sampler_views2. Map PIPE_FORMAT_R10G10B10A2_UINT to BRW_SURFACEFORMAT_R10G10B10A2_UINT. --- src/gallium/drivers/ilo/ilo_state.c | 161 ++---------------------------------- 1 file changed, 6 insertions(+), 155 deletions(-) (limited to 'src/gallium/drivers/ilo/ilo_state.c') diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c index 91d7c7637f4..fc120f88b94 100644 --- a/src/gallium/drivers/ilo/ilo_state.c +++ b/src/gallium/drivers/ilo/ilo_state.c @@ -307,84 +307,6 @@ ilo_bind_sampler_states(struct pipe_context *pipe, unsigned shader, } } -static void -ilo_bind_fragment_sampler_states(struct pipe_context *pipe, - unsigned num_samplers, - void **samplers) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, - 0, num_samplers, samplers); - - if (ilo->sampler[PIPE_SHADER_FRAGMENT].count > num_samplers) { - ilo_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, num_samplers, - ilo->sampler[PIPE_SHADER_FRAGMENT].count - num_samplers, NULL); - } -} - -static void -ilo_bind_vertex_sampler_states(struct pipe_context *pipe, - unsigned num_samplers, - void **samplers) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, - 0, num_samplers, samplers); - - if (ilo->sampler[PIPE_SHADER_VERTEX].count > num_samplers) { - ilo_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, num_samplers, - ilo->sampler[PIPE_SHADER_VERTEX].count - num_samplers, NULL); - } -} - -static void -ilo_bind_geometry_sampler_states(struct pipe_context *pipe, - unsigned num_samplers, - void **samplers) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, - 0, num_samplers, samplers); - - if (ilo->sampler[PIPE_SHADER_GEOMETRY].count > num_samplers) { - ilo_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, num_samplers, - ilo->sampler[PIPE_SHADER_GEOMETRY].count - num_samplers, NULL); - } -} - -static void -ilo_bind_compute_sampler_states(struct pipe_context *pipe, - unsigned start_slot, - unsigned num_samplers, - void **samplers) -{ - ilo_bind_sampler_states(pipe, PIPE_SHADER_COMPUTE, - start_slot, num_samplers, samplers); -} - -static void -ilo_bind_sampler_states2(struct pipe_context *pipe, unsigned shader, - unsigned start, unsigned count, void **samplers) -{ - switch (shader) { - case PIPE_SHADER_VERTEX: - ilo_bind_vertex_sampler_states(pipe, count, samplers); - break; - case PIPE_SHADER_GEOMETRY: - ilo_bind_geometry_sampler_states(pipe, count, samplers); - break; - case PIPE_SHADER_FRAGMENT: - ilo_bind_fragment_sampler_states(pipe, count, samplers); - break; - case PIPE_SHADER_COMPUTE: - ilo_bind_compute_sampler_states(pipe, start, count, samplers); - break; - } -} - static void ilo_delete_sampler_state(struct pipe_context *pipe, void *state) { @@ -826,94 +748,23 @@ ilo_set_sampler_views(struct pipe_context *pipe, unsigned shader, dst->count = count; } -} - -static void -ilo_set_fragment_sampler_views(struct pipe_context *pipe, - unsigned num_views, - struct pipe_sampler_view **views) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num_views, views); - - if (ilo->view[PIPE_SHADER_FRAGMENT].count > num_views) { - ilo_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, num_views, - ilo->view[PIPE_SHADER_FRAGMENT].count - num_views, NULL); - } - - ilo->dirty |= ILO_DIRTY_VIEW_FS; -} - -static void -ilo_set_vertex_sampler_views(struct pipe_context *pipe, - unsigned num_views, - struct pipe_sampler_view **views) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num_views, views); - - if (ilo->view[PIPE_SHADER_VERTEX].count > num_views) { - ilo_set_sampler_views(pipe, PIPE_SHADER_VERTEX, num_views, - ilo->view[PIPE_SHADER_VERTEX].count - num_views, NULL); - } - - ilo->dirty |= ILO_DIRTY_VIEW_VS; -} - -static void -ilo_set_geometry_sampler_views(struct pipe_context *pipe, - unsigned num_views, - struct pipe_sampler_view **views) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, 0, num_views, views); - - if (ilo->view[PIPE_SHADER_GEOMETRY].count > num_views) { - ilo_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, num_views, - ilo->view[PIPE_SHADER_GEOMETRY].count - num_views, NULL); - } - - ilo->dirty |= ILO_DIRTY_VIEW_GS; -} -static void -ilo_set_compute_sampler_views(struct pipe_context *pipe, - unsigned start_slot, unsigned num_views, - struct pipe_sampler_view **views) -{ - struct ilo_context *ilo = ilo_context(pipe); - - ilo_set_sampler_views(pipe, PIPE_SHADER_COMPUTE, - start_slot, num_views, views); - - ilo->dirty |= ILO_DIRTY_VIEW_CS; -} - -static void -ilo_set_sampler_views2(struct pipe_context *pipe, unsigned shader, - unsigned start_slot, unsigned num_views, - struct pipe_sampler_view **views) -{ switch (shader) { case PIPE_SHADER_VERTEX: - ilo_set_vertex_sampler_views(pipe, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_VS; break; case PIPE_SHADER_GEOMETRY: - ilo_set_geometry_sampler_views(pipe, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_GS; break; case PIPE_SHADER_FRAGMENT: - ilo_set_fragment_sampler_views(pipe, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_FS; break; case PIPE_SHADER_COMPUTE: - ilo_set_compute_sampler_views(pipe, start_slot, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_CS; break; } } - static void ilo_set_shader_resources(struct pipe_context *pipe, unsigned start, unsigned count, @@ -1281,7 +1132,7 @@ ilo_init_state_functions(struct ilo_context *ilo) ilo->base.bind_blend_state = ilo_bind_blend_state; ilo->base.delete_blend_state = ilo_delete_blend_state; ilo->base.create_sampler_state = ilo_create_sampler_state; - ilo->base.bind_sampler_states = ilo_bind_sampler_states2; + ilo->base.bind_sampler_states = ilo_bind_sampler_states; ilo->base.delete_sampler_state = ilo_delete_sampler_state; ilo->base.create_rasterizer_state = ilo_create_rasterizer_state; ilo->base.bind_rasterizer_state = ilo_bind_rasterizer_state; @@ -1311,7 +1162,7 @@ ilo_init_state_functions(struct ilo_context *ilo) ilo->base.set_polygon_stipple = ilo_set_polygon_stipple; ilo->base.set_scissor_states = ilo_set_scissor_states; ilo->base.set_viewport_states = ilo_set_viewport_states; - ilo->base.set_sampler_views = ilo_set_sampler_views2; + ilo->base.set_sampler_views = ilo_set_sampler_views; ilo->base.set_shader_resources = ilo_set_shader_resources; ilo->base.set_vertex_buffers = ilo_set_vertex_buffers; ilo->base.set_index_buffer = ilo_set_index_buffer; -- cgit v1.2.3