From c88c49baf420556a130041044a7f074d6368f080 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Mon, 10 Nov 2014 12:55:34 +0800 Subject: ilo: use top/bottom split for state functions Follow the builder and split state functions into top (vertex processing) and bottom (pixel processing). Signed-off-by: Chia-I Wu --- src/gallium/drivers/ilo/ilo_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/drivers/ilo/ilo_shader.c') diff --git a/src/gallium/drivers/ilo/ilo_shader.c b/src/gallium/drivers/ilo/ilo_shader.c index 626bc1b9c45..7177b8c50cc 100644 --- a/src/gallium/drivers/ilo/ilo_shader.c +++ b/src/gallium/drivers/ilo/ilo_shader.c @@ -32,7 +32,7 @@ #include "shader/ilo_shader_internal.h" #include "ilo_builder.h" #include "ilo_state.h" -#include "ilo_state_gen.h" +#include "ilo_state_3d.h" #include "ilo_shader.h" struct ilo_shader_cache { -- cgit v1.2.3