From 8dd523b2dfdcda27a0afc449b169f2c26bf73527 Mon Sep 17 00:00:00 2001 From: Daniel Vetter Date: Sun, 25 Sep 2011 15:53:55 +0200 Subject: i915g: fixup clear params emission Docs say that default shader input color input need to be spec as ARGB8888. And a clear rect prim essentially uses this value instead of default diffuse. Depth on the other hands is an ieee 32 bit float. Clear stencil is U8. Completely different are the clear values for zone init prims. These are speced in the actual output pixel layout (and need to be repeated for 16 bit formats). Clear up the confusion by adding some comments. v2: Retain the target swizzling support added by Stephan Marchesin. Signed-off-by: Daniel Vetter --- src/gallium/drivers/i915/i915_clear.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/gallium/drivers/i915/i915_clear.c') diff --git a/src/gallium/drivers/i915/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c index c682c06cb58..aa453bce580 100644 --- a/src/gallium/drivers/i915/i915_clear.c +++ b/src/gallium/drivers/i915/i915_clear.c @@ -61,13 +61,18 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers, clear_params |= CLEARPARAM_WRITE_COLOR; cbuf_tex = i915_texture(cbuf->texture); + util_pack_color(color->f, cbuf->format, &u_color); if (util_format_get_blocksize(cbuf_tex->b.b.format) == 4) clear_color = u_color.ui; else clear_color = (u_color.ui & 0xffff) | (u_color.ui << 16); - util_pack_color(color->f, cbuf->format, &u_color); + /* correctly swizzle clear value */ + if (i915->current.need_target_fixup) + util_pack_color(color->f, cbuf->format, &u_color); + else + util_pack_color(color->f, PIPE_FORMAT_B8G8R8A8_UNORM, &u_color); clear_color8888 = u_color.ui; } else clear_color = clear_color8888 = 0; @@ -108,8 +113,10 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers, OUT_BATCH(_3DSTATE_CLEAR_PARAMETERS); OUT_BATCH(clear_params | CLEARPARAM_CLEAR_RECT); + /* Used for zone init prim */ OUT_BATCH(clear_color); OUT_BATCH(clear_depth); + /* Used for clear rect prim */ OUT_BATCH(clear_color8888); OUT_BATCH_F(f_depth); OUT_BATCH(clear_stencil); -- cgit v1.2.3