From 8cfa765049d571a95b14ea006f900de8a7bf5cae Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Thu, 16 Apr 2020 12:55:35 -0700 Subject: freedreno/a6xx: move const state to single stateobj In practice, we end up updating all the shader stages at the same time. So collapse this into a single group. Reduces CP overhead. Signed-off-by: Rob Clark Part-of: --- src/gallium/drivers/freedreno/a6xx/fd6_emit.c | 41 ++++++++++++++++++--------- src/gallium/drivers/freedreno/a6xx/fd6_emit.h | 6 +--- 2 files changed, 28 insertions(+), 19 deletions(-) (limited to 'src/gallium/drivers/freedreno') diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c index 32ac478dfda..c7be485a8f2 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c @@ -895,20 +895,35 @@ fd6_emit_tess_const(struct fd6_emit *emit) } static void -fd6_emit_consts(struct fd6_emit *emit, const struct ir3_shader_variant *v, - enum pipe_shader_type type, enum fd6_state_id id, unsigned enable_mask) +fd6_emit_consts(struct fd6_emit *emit) { + static const enum pipe_shader_type types[] = { + PIPE_SHADER_VERTEX, PIPE_SHADER_TESS_CTRL, PIPE_SHADER_TESS_EVAL, + PIPE_SHADER_GEOMETRY, PIPE_SHADER_FRAGMENT, + }; + const struct ir3_shader_variant *variants[] = { + emit->vs, emit->hs, emit->ds, emit->gs, emit->fs, + }; struct fd_context *ctx = emit->ctx; + unsigned sz = 0; - if (v && ctx->dirty_shader[type] & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST)) { - struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer( - ctx->batch->submit, v->shader->ubo_state.cmdstream_size, - FD_RINGBUFFER_STREAMING); + for (unsigned i = 0; i < ARRAY_SIZE(types); i++) { + if (!variants[i]) + continue; + sz += variants[i]->shader->ubo_state.cmdstream_size; + } - ir3_emit_user_consts(ctx->screen, v, constobj, &ctx->constbuf[type]); - ir3_emit_ubos(ctx->screen, v, constobj, &ctx->constbuf[type]); - fd6_emit_take_group(emit, constobj, id, enable_mask); + struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer( + ctx->batch->submit, sz, FD_RINGBUFFER_STREAMING); + + for (unsigned i = 0; i < ARRAY_SIZE(types); i++) { + if (!variants[i]) + continue; + ir3_emit_user_consts(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]); + ir3_emit_ubos(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]); } + + fd6_emit_take_group(emit, constobj, FD6_GROUP_CONST, ENABLE_ALL); } void @@ -1053,11 +1068,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit) fd6_emit_take_group(emit, ring, FD6_GROUP_PROG_FB_RAST, ENABLE_DRAW); } - fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, ENABLE_ALL); - fd6_emit_consts(emit, hs, PIPE_SHADER_TESS_CTRL, FD6_GROUP_HS_CONST, ENABLE_ALL); - fd6_emit_consts(emit, ds, PIPE_SHADER_TESS_EVAL, FD6_GROUP_DS_CONST, ENABLE_ALL); - fd6_emit_consts(emit, gs, PIPE_SHADER_GEOMETRY, FD6_GROUP_GS_CONST, ENABLE_ALL); - fd6_emit_consts(emit, fs, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, ENABLE_DRAW); + if (dirty & (FD_DIRTY_CONST | FD_DIRTY_PROG)) { + fd6_emit_consts(emit); + } if (emit->key.key.has_gs || emit->key.key.tessellation) fd6_emit_tess_const(emit); diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h index 16bb866cdd7..c5e8882f6a9 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h @@ -51,11 +51,7 @@ enum fd6_state_id { FD6_GROUP_LRZ, FD6_GROUP_LRZ_BINNING, FD6_GROUP_VBO, - FD6_GROUP_VS_CONST, - FD6_GROUP_HS_CONST, - FD6_GROUP_DS_CONST, - FD6_GROUP_GS_CONST, - FD6_GROUP_FS_CONST, + FD6_GROUP_CONST, FD6_GROUP_VS_DRIVER_PARAMS, FD6_GROUP_PRIMITIVE_PARAMS, FD6_GROUP_VS_TEX, -- cgit v1.2.3