From cdca3c58aa2d9549f5188910e2a77b438516714f Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Mon, 10 Jan 2011 05:41:47 +0100 Subject: gallium: remove pipe_vertex_buffer::max_index This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan. --- src/gallium/docs/d3d11ddi.txt | 1 - 1 file changed, 1 deletion(-) (limited to 'src/gallium/docs') diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt index 11e77190895..0a9e7e50f1d 100644 --- a/src/gallium/docs/d3d11ddi.txt +++ b/src/gallium/docs/d3d11ddi.txt @@ -337,7 +337,6 @@ IaSetTopology + Gallium supports line loops, triangle fans, quads, quad strips and polygons IaSetVertexBuffers -> set_vertex_buffers - + Gallium allows to specify a max_index here - Gallium only allows setting all vertex buffers at once, while D3D11 supports setting a subset OpenResource -> texture_from_handle -- cgit v1.2.3