From 924ee3f408cd2aef87d868b229e3e0b93ca0e086 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Fri, 25 Jul 2014 17:48:01 -0400 Subject: gallium: add shader cap for dldexp/dfracexp support Signed-off-by: Ilia Mirkin Reviewed-by: Dave Airlie --- src/gallium/docs/source/screen.rst | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gallium/docs') diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 0cb5425bc85..e0fd1a2dbac 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -334,6 +334,8 @@ to be 0. operations are supported. * ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used. +* ``PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and + DLDEXP are supported. .. _pipe_compute_cap: -- cgit v1.2.3