From ac4abaecd5f52e416c89bfe19b34ed7f4e014b21 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger <sroland@vmware.com> Date: Mon, 1 Mar 2010 18:40:22 +0100 Subject: util: adapt blitter code to new vertex element cso The interface of util_draw_vertex_buffer looks a bit odd (calling code has to set vertex elements but not vertex buffers) but due to the way cso state handling generally works (can't re-bind original vertex element state easily there) I guess that's ok for now. --- src/gallium/auxiliary/util/u_blitter.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/gallium/auxiliary/util/u_blitter.h') diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index a2f17073ac6..7d8a09edb53 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -43,6 +43,7 @@ struct blitter_context /* Private members, really. */ void *saved_blend_state; /**< blend state */ void *saved_dsa_state; /**< depth stencil alpha state */ + void *saved_velem_state; /**< vertex elements state */ void *saved_rs_state; /**< rasterizer state */ void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */ @@ -170,6 +171,13 @@ void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter, blitter->saved_dsa_state = state; } +static INLINE +void util_blitter_save_vertex_elements(struct blitter_context *blitter, + void *state) +{ + blitter->saved_velem_state = state; +} + static INLINE void util_blitter_save_stencil_ref(struct blitter_context *blitter, const struct pipe_stencil_ref *state) -- cgit v1.2.3