From 17350ea979b883662573dac136cd9efb49938210 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 29 May 2013 15:35:38 +0200 Subject: gallium/u_blitter: make clearing independent of the number of bound colorbuffers We can use the fragment shader TGSI property WRITES_ALL_CBUFS. Reviewed-by: Brian Paul --- src/gallium/auxiliary/util/u_blitter.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/gallium/auxiliary/util/u_blitter.h') diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index 19015844ef7..c533dbc41b4 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -183,7 +183,6 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter, */ void util_blitter_clear(struct blitter_context *blitter, unsigned width, unsigned height, - unsigned num_cbufs, unsigned clear_buffers, enum pipe_format cbuf_format, const union pipe_color_union *color, -- cgit v1.2.3