From 89d8577fb3036547ef0b47498cc8dc5c77f886e0 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Mon, 14 Dec 2009 17:11:46 -0500 Subject: gallium: add geometry shader support to gallium --- src/gallium/auxiliary/draw/draw_vs_varient.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/gallium/auxiliary/draw/draw_vs_varient.c') diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index 7ee567d4789..d16692584e5 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -147,11 +147,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); + /* FIXME: geometry shading? */ if (vsvg->base.key.clip) { /* not really handling clipping, just do the rhw so we can @@ -207,7 +208,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); -- cgit v1.2.3