From caf293343fd236e97ce399533ac0ada3c7afee7a Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 14 Apr 2008 12:08:46 +0100 Subject: draw: hide passthrough shading paths behind an environment variable --- src/gallium/auxiliary/draw/draw_private.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/auxiliary/draw/draw_private.h') diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 1115166192e..3042d268479 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -276,6 +276,7 @@ struct draw_context boolean line_stipple; /**< do line stipple? */ boolean point_sprite; /**< convert points to quads for sprites? */ boolean use_sse; + boolean use_pt_shaders; /* temporary flag to switch on pt shader paths */ /* If a prim stage introduces new vertex attributes, they'll be stored here */ -- cgit v1.2.3