From 49155c3264d019869fadde50ff6167a369e966b6 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Thu, 24 Dec 2009 08:15:29 -0500 Subject: draw/tgsi: fix geometry shader input/output swizzling --- src/gallium/auxiliary/draw/draw_gs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/auxiliary/draw/draw_gs.c') diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index 11542286ddb..0a742cbeef3 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -210,6 +210,7 @@ static void draw_fetch_geometry_input(struct draw_geometry_shader *shader, const float (*input)[4]; input = (const float (*)[4])( (const char *)prim_ptr + (k * input_vertex_stride)); + vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot; debug_printf("\t%d)(%d) Input vert:\n", vidx, k); #if 1 assert(!util_is_inf_or_nan(input[vs_slot][0])); -- cgit v1.2.3