From 39bf61aa37b0336aa27d8e3d2bf64587f07ff477 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Wed, 21 Mar 2018 16:48:35 -0700 Subject: nir: Add a concept of per-member structs and a lowering pass This adds a concept of "members" to a variable with an interface type. It allows you to specify the full variable data for each member of the interface instead of once for the variable. We also add a lowering pass to lower those variables to a sequence of variables and rewrite all the derefs accordingly. Acked-by: Rob Clark Acked-by: Bas Nieuwenhuizen Acked-by: Dave Airlie Reviewed-by: Kenneth Graunke --- src/compiler/nir/nir_validate.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/compiler/nir/nir_validate.c') diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index 191e3b72325..5144886c926 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -1100,6 +1100,13 @@ validate_var_decl(nir_variable *var, bool is_global, validate_state *state) } } + if (var->num_members > 0) { + const struct glsl_type *without_array = glsl_without_array(var->type); + validate_assert(state, glsl_type_is_struct(without_array)); + validate_assert(state, var->num_members == glsl_get_length(without_array)); + validate_assert(state, var->members != NULL); + } + /* * TODO validate some things ir_validate.cpp does (requires more GLSL type * support) -- cgit v1.2.3