From 386045a3df1b12be1d9ebc03233df07a0a286618 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Wed, 28 Sep 2016 16:04:05 +1000 Subject: glsl: remove tabs from linker.{cpp,h} Acked-by: Dave Airlie --- src/compiler/glsl/linker.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/compiler/glsl/linker.h') diff --git a/src/compiler/glsl/linker.h b/src/compiler/glsl/linker.h index f811840e94e..420abf97fce 100644 --- a/src/compiler/glsl/linker.h +++ b/src/compiler/glsl/linker.h @@ -28,7 +28,7 @@ extern bool link_function_calls(gl_shader_program *prog, gl_linked_shader *main, - gl_shader **shader_list, unsigned num_shaders); + gl_shader **shader_list, unsigned num_shaders); extern void link_invalidate_variable_locations(exec_list *ir); @@ -44,9 +44,9 @@ link_set_uniform_initializers(struct gl_shader_program *prog, extern int link_cross_validate_uniform_block(void *mem_ctx, - struct gl_uniform_block **linked_blocks, - unsigned int *num_linked_blocks, - struct gl_uniform_block *new_block); + struct gl_uniform_block **linked_blocks, + unsigned int *num_linked_blocks, + struct gl_uniform_block *new_block); extern void link_uniform_blocks(void *mem_ctx, -- cgit v1.2.3