From be125af95ece0f24ca09fefeda6b5ab84478212b Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Mon, 22 Feb 2016 15:06:45 -0800 Subject: glsl: Add usual extension boilerplate for OES_shader_image_atomic. v2: No need for extension enable bits (Ilia). Reviewed-by: Ilia Mirkin --- src/compiler/glsl/glsl_parser_extras.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/compiler/glsl/glsl_parser_extras.cpp') diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index fbac8366bd1..ec180c0973b 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -606,6 +606,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(OES_EGL_image_external, false, true, OES_EGL_image_external), EXT(OES_geometry_point_size, false, true, OES_geometry_shader), EXT(OES_geometry_shader, false, true, OES_geometry_shader), + EXT(OES_shader_image_atomic, false, true, ARB_shader_image_load_store), EXT(OES_standard_derivatives, false, true, OES_standard_derivatives), EXT(OES_texture_3D, false, true, dummy_true), EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample), -- cgit v1.2.3