From 16b480547ffaa5bcc8fdac184349b13ce8f019f5 Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Tue, 5 Aug 2014 16:33:03 -0700 Subject: glcpp: Allow vertical tab and form feed characters in GLSL Of course, these aren't really useful for anything, but the GLSL language specification does allow them: The source character set used for the OpenGL shading languages, outside of comments, is a subset of UTF-8. It includes the following characters: ... White space: the space character, horizontal tab, vertical tab, form feed, carriage-return, and line- feed. [GLSL Language Specification 4.30.6, section 3.1] So treat vertical tab ('\v' or ^K) and form-feed ('\f' or ^L) as horizontal space characters. Reviewed-by: Kenneth Graunke --- src/compiler/glsl/glcpp/glcpp-lex.l | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/compiler/glsl/glcpp/glcpp-lex.l') diff --git a/src/compiler/glsl/glcpp/glcpp-lex.l b/src/compiler/glsl/glcpp/glcpp-lex.l index f4a68767010..381b97364a3 100644 --- a/src/compiler/glsl/glcpp/glcpp-lex.l +++ b/src/compiler/glsl/glcpp/glcpp-lex.l @@ -175,7 +175,7 @@ glcpp_lex_update_state_per_token (glcpp_parser_t *parser, int token) SPACE [[:space:]] NONSPACE [^[:space:]] -HSPACE [ \t] +HSPACE [ \t\v\f] HASH # NEWLINE (\r\n|\n\r|\r|\n) IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]* -- cgit v1.2.3