From d1f6f656973a2e18641441e3c97b30799a82de52 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Mon, 27 Jun 2016 14:42:57 -0700 Subject: glsl: Separate overlapping sentinel nodes in exec_list. I do appreciate the cleverness, but unfortunately it prevents a lot more cleverness in the form of additional compiler optimizations brought on by -fstrict-aliasing. No difference in OglBatch7 (n=20). Co-authored-by: Davin McCall Reviewed-by: Ian Romanick --- src/compiler/glsl/ast.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/compiler/glsl/ast.h') diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h index 06c7b032a79..aa8c4228511 100644 --- a/src/compiler/glsl/ast.h +++ b/src/compiler/glsl/ast.h @@ -346,8 +346,8 @@ public: bool is_single_dimension() const { - return this->array_dimensions.tail_pred->prev != NULL && - this->array_dimensions.tail_pred->prev->is_head_sentinel(); + return this->array_dimensions.get_tail_raw()->prev != NULL && + this->array_dimensions.get_tail_raw()->prev->is_head_sentinel(); } virtual void print(void) const; -- cgit v1.2.3