From ebd9e789c40190862b28bbde8852c0b8b09df5ba Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Fri, 27 Oct 2017 01:04:53 -0700 Subject: glsl: Split out shader program serialization This will allow us to use the program serialization to implement ARB_get_program_binary. Signed-off-by: Jordan Justen Reviewed-by: Timothy Arceri --- src/compiler/Makefile.sources | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/compiler/Makefile.sources') diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index c5094b7f198..588f96e7eff 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -140,6 +140,8 @@ LIBGLSL_FILES = \ glsl/propagate_invariance.cpp \ glsl/s_expression.cpp \ glsl/s_expression.h \ + glsl/serialize.cpp \ + glsl/serialize.h \ glsl/string_to_uint_map.cpp \ glsl/string_to_uint_map.h -- cgit v1.2.3