From a2a350a3be1a4f3dec8cc3264a19eb877d606628 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Fri, 22 Sep 2017 16:44:08 +0200 Subject: radv: dump NIR when a GPU hang is detected This looks a bit ugly to me, but the existing codepath is not terribly elegant as well. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_debug.c | 10 ++++++++-- src/amd/vulkan/radv_pipeline.c | 12 ++++++------ src/amd/vulkan/radv_shader.c | 10 ++++++++-- src/amd/vulkan/radv_shader.h | 6 +++++- 4 files changed, 27 insertions(+), 11 deletions(-) (limited to 'src/amd') diff --git a/src/amd/vulkan/radv_debug.c b/src/amd/vulkan/radv_debug.c index 97ccfac694f..08ee54c9765 100644 --- a/src/amd/vulkan/radv_debug.c +++ b/src/amd/vulkan/radv_debug.c @@ -495,8 +495,14 @@ radv_dump_shader(struct radv_pipeline *pipeline, if (!shader) return; - fprintf(f, "%s:\n%s\n\n", radv_get_shader_name(shader, stage), - shader->disasm_string); + fprintf(f, "%s:\n\n", radv_get_shader_name(shader, stage)); + + if (shader->nir) { + fprintf(f, "NIR:\n"); + nir_print_shader(shader->nir, f); + } + + fprintf(stderr, "DISASM:\n%s\n", shader->disasm_string); radv_shader_dump_stats(pipeline->device, shader, stage, f); } diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 228fdf4ab07..5800f297074 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -139,7 +139,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline, return NULL; if (!variant) { - variant = radv_shader_variant_create(pipeline->device, nir, + variant = radv_shader_variant_create(pipeline->device, module, nir, layout, key, &code, &code_size); } @@ -163,7 +163,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline, free(gs_copy_code); } - if (!module->nir) + if (!module->nir && !pipeline->device->trace_bo) ralloc_free(nir); if (variant) @@ -270,7 +270,7 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline, nir_lower_tes_patch_vertices(tes_nir, tcs_nir->info.tess.tcs_vertices_out); - tes_variant = radv_shader_variant_create(pipeline->device, tes_nir, + tes_variant = radv_shader_variant_create(pipeline->device, tes_module, tes_nir, layout, &tes_key, &tes_code, &tes_code_size); @@ -282,14 +282,14 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline, radv_hash_shader(tcs_sha1, tcs_module, tcs_entrypoint, tcs_spec_info, layout, &tcs_key, 0); - tcs_variant = radv_shader_variant_create(pipeline->device, tcs_nir, + tcs_variant = radv_shader_variant_create(pipeline->device, tcs_module, tcs_nir, layout, &tcs_key, &tcs_code, &tcs_code_size); - if (!tes_module->nir) + if (!tes_module->nir && !pipeline->device->trace_bo) ralloc_free(tes_nir); - if (!tcs_module->nir) + if (!tcs_module->nir && !pipeline->device->trace_bo) ralloc_free(tcs_nir); if (tes_variant) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index ca0ad2d5758..349e291b06a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -377,6 +377,7 @@ radv_fill_shader_variant(struct radv_device *device, static struct radv_shader_variant * shader_variant_create(struct radv_device *device, + struct radv_shader_module *module, struct nir_shader *shader, gl_shader_stage stage, struct ac_nir_compiler_options *options, @@ -430,6 +431,9 @@ shader_variant_create(struct radv_device *device, if (device->trace_bo) { variant->disasm_string = binary.disasm_string; + if (!gs_copy_shader && !module->nir) { + variant->nir = shader; + } } else { free(binary.disasm_string); } @@ -439,6 +443,7 @@ shader_variant_create(struct radv_device *device, struct radv_shader_variant * radv_shader_variant_create(struct radv_device *device, + struct radv_shader_module *module, struct nir_shader *shader, struct radv_pipeline_layout *layout, const struct ac_shader_variant_key *key, @@ -454,7 +459,7 @@ radv_shader_variant_create(struct radv_device *device, options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH); options.supports_spill = device->llvm_supports_spill; - return shader_variant_create(device, shader, shader->stage, + return shader_variant_create(device, module, shader, shader->stage, &options, false, code_out, code_size_out); } @@ -469,7 +474,7 @@ radv_create_gs_copy_shader(struct radv_device *device, options.key.has_multiview_view_index = multiview; - return shader_variant_create(device, shader, MESA_SHADER_VERTEX, + return shader_variant_create(device, NULL, shader, MESA_SHADER_VERTEX, &options, true, code_out, code_size_out); } @@ -484,6 +489,7 @@ radv_shader_variant_destroy(struct radv_device *device, list_del(&variant->slab_list); mtx_unlock(&device->shader_slab_mutex); + ralloc_free(variant->nir); free(variant->disasm_string); free(variant); } diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 467557e5fc3..7ad38bf5792 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -49,7 +49,10 @@ struct radv_shader_variant { struct ac_shader_variant_info info; unsigned rsrc1; unsigned rsrc2; - char *disasm_string; /* debug only */ + + /* debug only */ + struct nir_shader *nir; + char *disasm_string; struct list_head slab_list; }; @@ -78,6 +81,7 @@ radv_destroy_shader_slabs(struct radv_device *device); struct radv_shader_variant * radv_shader_variant_create(struct radv_device *device, + struct radv_shader_module *module, struct nir_shader *shader, struct radv_pipeline_layout *layout, const struct ac_shader_variant_key *key, -- cgit v1.2.3