From 2b6a08981391f3dd65e6aacd5296ca6b1edddaf5 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 11 Jul 2019 18:03:55 +0200 Subject: radv: tidy up radv_get_shader_name() and add NGG stages Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_shader.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/amd/vulkan/radv_shader.h') diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 8506aa1d9f0..360591349a8 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -421,7 +421,8 @@ radv_shader_variant_destroy(struct radv_device *device, struct radv_shader_variant *variant); const char * -radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage); +radv_get_shader_name(struct radv_shader_variant_info *info, + gl_shader_stage stage); void radv_shader_dump_stats(struct radv_device *device, -- cgit v1.2.3