From 8a86908e9a79fb7ac94df1fa3194b54059a6045f Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 1 Aug 2019 10:43:42 +0200 Subject: radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders It can be enabled with RADV_PERFTEST=gewave32. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_debug.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/amd/vulkan/radv_debug.h') diff --git a/src/amd/vulkan/radv_debug.h b/src/amd/vulkan/radv_debug.h index 65dbec6e90d..ef5b331d188 100644 --- a/src/amd/vulkan/radv_debug.h +++ b/src/amd/vulkan/radv_debug.h @@ -66,6 +66,7 @@ enum { RADV_PERFTEST_TC_COMPAT_CMASK = 0x80, RADV_PERFTEST_CS_WAVE_32 = 0x100, RADV_PERFTEST_PS_WAVE_32 = 0x200, + RADV_PERFTEST_GE_WAVE_32 = 0x400, }; bool -- cgit v1.2.3