From 8c2e7fd8460750543367053b1be9368cc38e1d6a Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Fri, 10 Jan 2014 23:36:16 +0000 Subject: loader: introduce the loader util lib MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit All the various window system integration layers duplicate roughly the same code for figuring out device and driver name, pci-id's, etc. Which is sad. So extract it out into a loader util lib. v2 (Emil) * Separate the introduction of libloader from the code de-duplication. * Strip out non-pci devices support. * Add scons + Android build system support. * Add VISIBILITY_CFLAGS to avoid exporting the loader funcs. v3 (Emil) * PIPE_OS_ANDROID is undefined at this scope, use ANDROID * Make sure we define _EGL_NO_DRM when building only swrast Signed-off-by: Rob Clark Signed-off-by: Emil Velikov Reviewed-by: Rob Clark Reviewed-by: Kristian Høgsberg Reviewed-by: Ian Romanick --- src/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'src/SConscript') diff --git a/src/SConscript b/src/SConscript index a24aceaea1b..93a490dca86 100644 --- a/src/SConscript +++ b/src/SConscript @@ -11,6 +11,7 @@ if env['hostonly']: # compilation Return() +SConscript('loader/SConscript') # When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not # used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined -- cgit v1.2.3