From c9b982b72d443b138cfbded2f40350771c0bb321 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Thu, 8 Oct 2015 18:19:00 -0400 Subject: glsl: move shader_enums into nir First step towards inverting the dependency between glsl and nir (so nir can be used without glsl). Also solves this issue with 'make distclean' Making distclean in mesa make[2]: Entering directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:2486: ../glsl/.deps/shader_enums.Plo: No such file or directory make[2]: *** No rule to make target '../glsl/.deps/shader_enums.Plo'. Stop. make[2]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:684: recipe for target 'distclean-recursive' failed make[1]: *** [distclean-recursive] Error 1 make[1]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src' Makefile:615: recipe for target 'distclean-recursive' failed make: *** [distclean-recursive] Error 1 Reported-by: Andy Furniss Reviewed-by: Emil Velikov Signed-off-by: Rob Clark --- src/Makefile.am | 1 - 1 file changed, 1 deletion(-) (limited to 'src/Makefile.am') diff --git a/src/Makefile.am b/src/Makefile.am index 9e15cca5ea4..0d49bcd19ed 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -62,7 +62,6 @@ AM_CPPFLAGS = \ noinst_LTLIBRARIES = libglsl_util.la libglsl_util_la_SOURCES = \ - glsl/shader_enums.c \ mesa/main/imports.c \ mesa/program/prog_hash_table.c \ mesa/program/symbol_table.c \ -- cgit v1.2.3