From 68fc4b415e322f6744299e39864fbc377c6eff74 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 21 May 2010 09:32:38 -0700 Subject: Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos. The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about. --- progs/samples/fog.c | 311 ---------------------------------------------------- 1 file changed, 311 deletions(-) delete mode 100644 progs/samples/fog.c (limited to 'progs/samples/fog.c') diff --git a/progs/samples/fog.c b/progs/samples/fog.c deleted file mode 100644 index 3f3ffdbcc7a..00000000000 --- a/progs/samples/fog.c +++ /dev/null @@ -1,311 +0,0 @@ -/* - * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. - * - * Permission to use, copy, modify, distribute, and sell this software and - * its documentation for any purpose is hereby granted without fee, provided - * that (i) the above copyright notices and this permission notice appear in - * all copies of the software and related documentation, and (ii) the name of - * Silicon Graphics may not be used in any advertising or - * publicity relating to the software without the specific, prior written - * permission of Silicon Graphics. - * - * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF - * ANY KIND, - * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY - * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - * - * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR - * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, - * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, - * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF - * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -#include -#include -#include -#include - -GLenum rgb, doubleBuffer; - -#include "tkmap.c" - -double plane[4] = { - 1.0, 0.0, -1.0, 0.0 -}; -float rotX = 5.0, rotY = -5.0, zTranslate = -65.0; -float fogDensity = 0.02; -GLint cubeList = 1; - -float scp[18][3] = { - { - 1.000000, 0.000000, 0.000000 - }, - { - 1.000000, 0.000000, 5.000000 - }, - { - 0.707107, 0.707107, 0.000000 - }, - { - 0.707107, 0.707107, 5.000000 - }, - { - 0.000000, 1.000000, 0.000000 - }, - { - 0.000000, 1.000000, 5.000000 - }, - { - -0.707107, 0.707107, 0.000000 - }, - { - -0.707107, 0.707107, 5.000000 - }, - { - -1.000000, 0.000000, 0.000000 - }, - { - -1.000000, 0.000000, 5.000000 - }, - { - -0.707107, -0.707107, 0.000000 - }, - { - -0.707107, -0.707107, 5.000000 - }, - { - 0.000000, -1.000000, 0.000000 - }, - { - 0.000000, -1.000000, 5.000000 - }, - { - 0.707107, -0.707107, 0.000000 - }, - { - 0.707107, -0.707107, 5.000000 - }, - { - 1.000000, 0.000000, 0.000000 - }, - { - 1.000000, 0.000000, 5.000000 - }, -}; - - -static void Build_lists(void) -{ - - glNewList(cubeList, GL_COMPILE); - glBegin(GL_TRIANGLE_STRIP); - glNormal3fv(scp[0]); glVertex3fv(scp[0]); - glNormal3fv(scp[0]); glVertex3fv(scp[1]); - glNormal3fv(scp[2]); glVertex3fv(scp[2]); - glNormal3fv(scp[2]); glVertex3fv(scp[3]); - glNormal3fv(scp[4]); glVertex3fv(scp[4]); - glNormal3fv(scp[4]); glVertex3fv(scp[5]); - glNormal3fv(scp[6]); glVertex3fv(scp[6]); - glNormal3fv(scp[6]); glVertex3fv(scp[7]); - glNormal3fv(scp[8]); glVertex3fv(scp[8]); - glNormal3fv(scp[8]); glVertex3fv(scp[9]); - glNormal3fv(scp[10]); glVertex3fv(scp[10]); - glNormal3fv(scp[10]); glVertex3fv(scp[11]); - glNormal3fv(scp[12]); glVertex3fv(scp[12]); - glNormal3fv(scp[12]); glVertex3fv(scp[13]); - glNormal3fv(scp[14]); glVertex3fv(scp[14]); - glNormal3fv(scp[14]); glVertex3fv(scp[15]); - glNormal3fv(scp[16]); glVertex3fv(scp[16]); - glNormal3fv(scp[16]); glVertex3fv(scp[17]); - glEnd(); - glEndList(); -} - -static void Init(void) -{ - static float ambient[] = {0.1, 0.1, 0.1, 1.0}; - static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; - static float position[] = {90.0, 90.0, 0.0, 0.0}; - static float front_mat_shininess[] = {30.0}; - static float front_mat_specular[] = {0.0, 0.0, 0.0, 1.0}; - static float front_mat_diffuse[] = {0.0, 1.0, 0.0, 1.0}; - static float back_mat_shininess[] = {50.0}; - static float back_mat_specular[] = {0.0, 0.0, 1.0, 1.0}; - static float back_mat_diffuse[] = {1.0, 0.0, 0.0, 1.0}; - static float lmodel_ambient[] = {0.0, 0.0, 0.0, 1.0}; - static float fog_color[] = {0.8, 0.8, 0.8, 1.0}; - - glFrontFace(GL_CW); - - glEnable(GL_DEPTH_TEST); - - glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); - glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); - glLightfv(GL_LIGHT0, GL_POSITION, position); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - - glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess); - glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular); - glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse); - glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess); - glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular); - glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, fogDensity); - if (rgb) { - glFogfv(GL_FOG_COLOR, fog_color); - glClearColor(0.8, 0.8, 0.8, 1.0); - } else { - glFogi(GL_FOG_INDEX, 1<<5); - SetFogRamp(5, 3); - glClearIndex(128); - } - - Build_lists(); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(45.0, 1.0, 1.0, 200.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key2(int key, int x, int y) -{ - - switch (key) { - case GLUT_KEY_UP: - rotX -= 5; - break; - case GLUT_KEY_DOWN: - rotX += 5; - break; - case GLUT_KEY_LEFT: - rotY -= 5; - break; - case GLUT_KEY_RIGHT: - rotY += 5; - break; - default: - return; - } - - glutPostRedisplay(); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - case 'D': - if (rgb) { - fogDensity *= 1.10; - glFogf(GL_FOG_DENSITY, fogDensity); - } - break; - case 'd': - if (rgb) { - fogDensity /= 1.10; - glFogf(GL_FOG_DENSITY, fogDensity); - } - break; - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - - glTranslatef(0, 0, zTranslate); - glRotatef(rotY, 0,1,0); - glRotatef(rotX, 1,0,0); - glScalef(1.0, 1.0, 10.0); - - glCallList(cubeList); - - glPopMatrix(); - - glFlush(); - - if (doubleBuffer) { - glutSwapBuffers(); - } -} - -static GLenum Args(int argc, char **argv) -{ - GLint i; - - rgb = GL_TRUE; - doubleBuffer = GL_TRUE; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-ci") == 0) { - rgb = GL_FALSE; - } else if (strcmp(argv[i], "-rgb") == 0) { - rgb = GL_TRUE; - } else if (strcmp(argv[i], "-sb") == 0) { - doubleBuffer = GL_FALSE; - } else if (strcmp(argv[i], "-db") == 0) { - doubleBuffer = GL_TRUE; - } else { - printf("%s (Bad option).\n", argv[i]); - return GL_FALSE; - } - } - return GL_TRUE; -} - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - if (Args(argc, argv) == GL_FALSE) { - exit(1); - } - - glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); - - type = GLUT_DEPTH; - type |= (rgb) ? GLUT_RGB : GLUT_INDEX; - type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("Fog Test") == GL_FALSE) { - exit(1); - } - - InitMap(); - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutSpecialFunc(Key2); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} -- cgit v1.2.3