From 52f728921563192ccbabf5ffe98234d8d330b933 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Mon, 29 Mar 2010 13:58:39 -0700 Subject: progs/glsl: Remove inline keyword. Fixes MSVC build. --- progs/glsl/fsraytrace.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'progs/glsl/fsraytrace.c') diff --git a/progs/glsl/fsraytrace.c b/progs/glsl/fsraytrace.c index 392f01b200d..dcfc1949874 100644 --- a/progs/glsl/fsraytrace.c +++ b/progs/glsl/fsraytrace.c @@ -221,14 +221,14 @@ static const char* fsSource = " gl_FragColor = trace1(r); \n" "}\n"; -static inline +static float deg2rad(const float degree) { return( degree * 0.017453292519943295769236907684886F); } -static inline void +static void rotate_xy(float* mat3, const float degreesAroundX, const float degreesAroundY) { const float rad1 = deg2rad(degreesAroundX); @@ -242,7 +242,7 @@ rotate_xy(float* mat3, const float degreesAroundX, const float degreesAroundY) mat3[2] = -c1*s2;mat3[5] = s1; mat3[8] = c1*c2; } -static inline void +static void identity(float* mat3) { mat3[0] = 1.0F; mat3[3] = 0.0F; mat3[6] = 0.0F; -- cgit v1.2.3