From 70e8ccc459d9bf579ad7efeae453cb8641266c94 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 21 Dec 2014 11:51:33 -0800 Subject: egl: Inform the client API when ancillary buffers may become undefined. This is part of the EGL spec, and is useful for a tiled renderer to avoid the memory bandwidth cost of storing the depth/stencil buffers. Reviewed-by: Jose Fonseca --- include/GL/internal/dri_interface.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include/GL/internal') diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index 8c5ceb98c28..1d670b1e083 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -279,6 +279,7 @@ struct __DRItexBufferExtensionRec { #define __DRI2_FLUSH_DRAWABLE (1 << 0) /* the drawable should be flushed. */ #define __DRI2_FLUSH_CONTEXT (1 << 1) /* glFlush should be called */ +#define __DRI2_FLUSH_INVALIDATE_ANCILLARY (1 << 2) enum __DRI2throttleReason { __DRI2_THROTTLE_SWAPBUFFER, -- cgit v1.2.3