From c7f3657450683827446072ad6b1e8fce04078162 Mon Sep 17 00:00:00 2001 From: Julien Isorce Date: Wed, 1 Jul 2015 00:33:14 +0100 Subject: darwin: Suppress type conversion warnings for GLhandleARB This patch and its description are inspired from Jose Fonseca explanations and suggestions. With this patch the following logic applies and only if __APPLE__: When building mesa, GLhandleARB is defined as unsigned long and at some point casted to GLuint in gl fuction implementations. These exact points are where these errors and warnings appear. When building an application GLhandleARB is defined as void*. Later when calling a gl function, for example glBindAttribLocationARB, it will be dispatched to _mesa_BindAttribLocation. So internally void* will be treated as unsigned long which has the same size. So the same truncation happens when casting it to GLuint. Same when GLhandleARB appears as return value. For mesa it will be GLuint -> unsigned long. For an application it will be GLuint -> unsigned long -> void*. Note that the value will be preserved when casting back to GLuint. When GLhandleARB appears as a pointer there are also separate entry-points, i.e. _mesa_FuncNameARB. So the same logic can be applied. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66346 Signed-off-by: Julien Isorce Reviewed-by: Jose Fonseca Reviewed-by: Emil Velikov --- include/GL/glext.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'include/GL/glext.h') diff --git a/include/GL/glext.h b/include/GL/glext.h index a3873a613f9..e5f1d891ec5 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -3879,7 +3879,12 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #ifdef __APPLE__ +#ifdef BUILDING_MESA +/* Avoid uint <-> void* warnings */ +typedef unsigned long GLhandleARB; +#else typedef void *GLhandleARB; +#endif #else typedef unsigned int GLhandleARB; #endif -- cgit v1.2.3